Millennia

Millennia

Increased Settler Distance (4 tiles)
Showing 1-4 of 4 entries
Update: 14 Sep, 2024 @ 8:52am

Update: 2 Sep, 2024 @ 7:09am

This mod increases the minimum distance a Settler has to be from existing settlements from 2 to 4.

Effectively this means a Settler cannot create a new Vassal Capital too close to existing Capitals/Vassals/Towns. Whenever that happens in Millennia, it just severely weakens both the new Vassal, and the old Vassal/Region. This also helps reduce cases of the AI awkwardly settling in between your Regions, or pointlessly hampering their own growth.

This mod also strongly discourages the AI from placing a new capital directly contacting existing borders, instead leaving one buffer tile.

Since this mod will tend to increase the distance between Capitals and Towns, consider combining it with a mod that increases the reach of Roads, such as:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3316325889

For the 3 tile version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3317783476

Update: 29 Aug, 2024 @ 4:42am

This mod increases the minimum distance a Settler has to be from existing settlements from 2 to 4.

Effectively this means a Settler cannot create a new Vassal Capital too close to existing Capitals/Vassals/Towns. Whenever that happens in Millennia, it just severely weakens both the new Vassal, and the old Vassal/Region. This also helps reduce cases of the AI awkwardly settling in between your Regions, or pointlessly hampering their own growth.

This mod also strongly discourages the AI from placing a new capital directly contacting existing borders, instead leaving one buffer tile.

Since this mod will tend to increase the distance between Capitals and Towns, consider combining it with a mod that increases the reach of Roads, such as:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3316325889

For the 3 tile version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3317783476

Update: 27 Aug, 2024 @ 3:39am