RimWorld

RimWorld

Vehicles: CE ammo description
Näytetään 1–10 / 21
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Päivitys: 23.7. klo 21.04

Improve robustness in case of input corrupted data from other mods.
Apply intensive check and error reporting to avoid null-reference crash.

Päivitys: 18.7. klo 9.37

1.5 and 1.6 now have the same Assembly.
- C#: Usuing reflection to get TurretDef field.

Päivitys: 16.7. klo 9.34

Retrospective update for V1.5: fix skipping some turrets

Päivitys: 16.7. klo 8.43

Update to 1.6 and new CE & VF versions

Make sure you are on the latest CE (Combat Extended) and VF (Vehicle Framework) versions.
CE has not yet been released for 1.6, so use the GitHub version instead (Development branch).

Päivitys: 20.1. klo 11.54

Fixes null-reference exceptions.
Corner cases:
- Upgrade Tree without any real upgrades inside (no "upgrades" node)
- Turret upgrade removes turret without adding any new (no "turrets" node)

Päivitys: 31.8.2024 klo 5.53

C# Clean-up

Päivitys: 31.8.2024 klo 3.42

Complete rewrite of the mod on C#: now it goes through all vehicles and automatically insert the links.

Päivitys: 27.8.2024 klo 14.08

Add: RimThunder - Warhorse of Reich
Add: CE Patches of Landkreuzer P1000 Ratte
Add: Object 279 for RimWorld
Add: R3 Capraia

Päivitys: 27.8.2024 klo 13.24

Hotfix: Korean Armory II - Vehicles (check if vehicle exists)

Päivitys: 27.8.2024 klo 13.02

Add: Mechanization - MobileWorker
Add: The Dead Man's Switch - Motorized