Company of Heroes 3

Company of Heroes 3

(8) Operation: Bridge A Ton
目前顯示第 1-10 項,共 10 項
更新:10 月 26 日 @ 下午 12:40
Nosferatho 發表

* Adding more access points to the Orangerie and Castle Ruins

更新:10 月 25 日 @ 上午 4:54
Nosferatho 發表

* Reworking ammunition CP in front of Red 2 from destroyed city to abandoned factory
* More polish and tweaks across the environment

更新:8 月 18 日 @ 上午 10:13
Nosferatho 發表

* Reworking lighthouse area - adding additional pathing
* Reworking upper town area next to lighthouse as it was still quite placeholder
* Removed destruction from the lower town area (same region)
* Updated more pathing

更新:8 月 10 日 @ 上午 9:49
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* Fixing pathing issues

更新:8 月 10 日 @ 上午 7:22
Nosferatho 發表

* Reworking both main city centers (where two of the victory points are located)
* Adding more details to some areas

I wasn´t very happy with the original victory point areas in the city so I tried to make the city feel and play better. Providing more breathing room to free up the camera and unit movement.

更新:1 月 2 日 @ 下午 12:33
Nosferatho 發表

* Reworking city Capture Points in front of Red 3 & 4 Starting Positions
* Rebalancing *all* Capture Points and tweaking their positioning
** reducing fuel
** adding more ammunition and manpower
** changing which Capture Point provides which resource
* Reworking some roads and how they flow in the city
* Small tweaks around the city center (more reworks will follow in these areas)

更新:2024 年 12 月 13 日 @ 上午 7:16
Nosferatho 發表

* Reworking capture point environment in front of Player Blue 3 (top left) starting position
* Updating city roads and reworking some areas around them as necessary
* Cleaning up visual/entity count to improve performance
* Fixing misplaced trees

更新:2024 年 12 月 9 日 @ 上午 8:14
Nosferatho 發表

* Reworking church and adjacent greenland sector
* Replacing placeholder buildings of the bottom right village sector
* Trying to fix some pathing issues near the collapsed city bridge

更新:2024 年 8 月 19 日 @ 下午 1:56
Nosferatho 發表

* Fixing pathing issue with one of the central bridges
* Adding more pathing and sight blockers to some areas
* Adding a bit more detail to some out of bound areas

更新:2024 年 8 月 18 日 @ 下午 1:01
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>> Initial Release <<