Arma 3
ZEUS WARGAME [test build]
Hiển thị 1-10 trong 157 mục
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Cập nhật: 1 Thg10 @ 1:47am

-added basic support for the K9 Companion mod by J3FF
*can use the path planning mode to control the dog companion movement
*the dog will automatically attack nearby enemy targets it can see

-new shooting system improvements test

Cập nhật: 29 Thg09 @ 1:22am

-added new option to the Air Support module, "Custom image"
*Set a custom image for this option in the Air Control menu, leave as 'default' to display the synced aircraft''s default Editor preview image.

Cập nhật: 28 Thg09 @ 12:34am

-removed the addon option,"Activate the AI base skill bonus", that set all units skill to 1 that was added before to improve AI reactions (becomes obsolete with the new shooting system)

Cập nhật: 27 Thg09 @ 3:50pm

-shooting function update test

Cập nhật: 27 Thg09 @ 1:50pm

-test

Cập nhật: 27 Thg09 @ 11:19am

-units that are submerged underwater will be harder to spot

Cập nhật: 26 Thg09 @ 6:08am

-new shooting function test

Cập nhật: 25 Thg09 @ 12:34am

-artillery should resupply automatically from nearby supply vehicles evety time it shoots

-improved shooting function test

Cập nhật: 24 Thg09 @ 1:19am

-changed artillery targetting to follow the mouse pointer instead of being tied to the map grid

-added new option to the Custom Fortifications module, "Side Owner"
*This custom fortification option will only appear to Zeus Players belonging to the selected side, select All for all sides.

-smoke grenades launched from grenade laucnhers lose all velocity at the target position, other projectiles continue at the same speed

Cập nhật: 20 Thg09 @ 11:44am