Arma 3
ZEUS WARGAME [test build]
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Actualización: 3 NOV 2024 a las 20:16

-fixed an issue with the Victory screen not showing the proper winning side

Actualización: 3 NOV 2024 a las 13:22

Actualización: 3 NOV 2024 a las 10:44

-zeus reconnecting
*now players will maintain the same Zeus unit control list, zeus creation points and population cap data when reconnecting to the same game session on the same side

-placing explosives
*units will stick the explosive to a vehicle or building wall if it is close to the target waypoint position

Actualización: 31 OCT 2024 a las 0:54

-soldiers will now break building windows when the group garrisons or when the unit is ordered to take cover near a window

-added a new Addon option, 'Force units to stop', If checked it will force units to stop moving when the player enters Planning Mode with 'TAB'.
*the option is off by default.

-added the ability to refund units inside the deployment area when deleting them
*the amount of Zeus points refunded is determined by how damaged the unit is, the max value that can be refunded is equal to 80% of unit original value

Actualización: 29 OCT 2024 a las 1:08

-FO fixes
*area selection is green but it does not allow fire mission
*if there is no los to target pos, do not exit set fire support mode and reselect FO unit

Actualización: 28 OCT 2024 a las 0:47

-fixed issue with Zeus init module where players would not become Zeus in MP
*if the issue still persits, try disconnecting and reconnecting to the server

Actualización: 27 OCT 2024 a las 0:46

-show popcap cost when a unit is selected in the Zeus creation menu

Actualización: 25 OCT 2024 a las 21:40

Actualización: 25 OCT 2024 a las 21:13

-engineer rework
*added a new waypoint to repair vehicles automatically; the engineer unit will move to and fix nearby vehicles (the waypoint stays until it is cancelled)
*supply points will no longer repairs vehicles, only rearm and refuel

*separated engineer menu options into 'engineer' and 'fortifications' menus
*engineer menu options will only appear when an engineer group is selected by the zeus

Actualización: 23 OCT 2024 a las 1:01

-added population capacity system to the Zeus modules
*zeus init module, add option to set the pop cap for zeus connected to it
*unit cost module, add option to set the pop cap cost of units connected to it