Arma 3
ZEUS WARGAME [test build]
161 sonuçtan 111 ile 120 arası gösteriliyor
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Güncelleme: 10 Kas 2024 @ 23:09
Güncelleyen: Jacktheviper

-added a new icon to the vehicle information sidebar with vehicle crew and passenger information

-fixed Deployment Area was not added to some players at the beginning of the match

-can now synchronize a Deployment Area module to trigger in order to only create the Deployment Area when the trigger is activated, multiple modules can be placed

Güncelleme: 10 Kas 2024 @ 11:21
Güncelleyen: Jacktheviper

Güncelleme: 9 Kas 2024 @ 23:39
Güncelleyen: Jacktheviper

-fixed issue with direct control when the controlled unit is also the Zeus camera area object

Güncelleme: 7 Kas 2024 @ 23:09
Güncelleyen: Jacktheviper

-new addon option to automatically remove enemy units from zeus is activated 'Remove enemy units from Zeus' added to the misc section

-spotted mines will be marked with a 3D icon
*can be disabled in Addon options 'mark known mines'

-taking damage from nearby explosions will trigger pinned down state for units in cover

Güncelleme: 3 Kas 2024 @ 20:16
Güncelleyen: Jacktheviper

-fixed an issue with the Victory screen not showing the proper winning side

Güncelleme: 3 Kas 2024 @ 13:22
Güncelleyen: Jacktheviper

Güncelleme: 3 Kas 2024 @ 10:44
Güncelleyen: Jacktheviper

-zeus reconnecting
*now players will maintain the same Zeus unit control list, zeus creation points and population cap data when reconnecting to the same game session on the same side

-placing explosives
*units will stick the explosive to a vehicle or building wall if it is close to the target waypoint position

Güncelleme: 31 Eki 2024 @ 0:54
Güncelleyen: Jacktheviper

-soldiers will now break building windows when the group garrisons or when the unit is ordered to take cover near a window

-added a new Addon option, 'Force units to stop', If checked it will force units to stop moving when the player enters Planning Mode with 'TAB'.
*the option is off by default.

-added the ability to refund units inside the deployment area when deleting them
*the amount of Zeus points refunded is determined by how damaged the unit is, the max value that can be refunded is equal to 80% of unit original value

Güncelleme: 29 Eki 2024 @ 1:08
Güncelleyen: Jacktheviper

-FO fixes
*area selection is green but it does not allow fire mission
*if there is no los to target pos, do not exit set fire support mode and reselect FO unit

Güncelleme: 28 Eki 2024 @ 0:47
Güncelleyen: Jacktheviper

-fixed issue with Zeus init module where players would not become Zeus in MP
*if the issue still persits, try disconnecting and reconnecting to the server