Arma 3
ZEUS WARGAME [test build]
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Opdatering: 29. aug. 2024 kl. 10:26

-fixed an error that prevented players from controlling UAVs with the UAV terminal

Opdatering: 28. aug. 2024 kl. 2:40

-fixed, units were able to capture objective areas during the preparation phase before the start of the combat phase

Opdatering: 27. aug. 2024 kl. 8:50

-fixed, vanilla Zeus was being restricted from placing units by the init PVP module

Opdatering: 27. aug. 2024 kl. 5:18

-context sensitive menus will stay open even if their parent object/vehicle moves

-the "OUT OF AMMO" message will now show when a TARGET order is selected in the enemy group target icon menu and the unit doesn't have any ammo

-fixed invisible target vehicles created on suppression by vehicles wouldn't get deleted if units disembarked without cancelling the suppression

Opdatering: 26. aug. 2024 kl. 6:52

-direct control improvements
*the controlled unit will now properly maintain variables set with setVariable and the variableName set in the editor

Opdatering: 13. aug. 2024 kl. 14:41

Opdatering: 11. aug. 2024 kl. 7:21