Arma 3
ZEUS WARGAME [test build]
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Pembaruan: 1 Sep 2024 @ 7:35am
berdasarkan Jacktheviper

-fog of war
*reduced the impact of target speed on spoting distance
*added a new size category for UAVs
*improved jac_bonusStealth custom variable implementation (can be used to make specific units stealhier, set value from 0 to 1, higher is more stealthy)

Pembaruan: 30 Agu 2024 @ 7:23pm
berdasarkan Jacktheviper

-fixed, entering 'Zeus anywhere' mode would remove units from the player group
-fixed an issue with direct control and some RHS units

Pembaruan: 29 Agu 2024 @ 10:26am
berdasarkan Jacktheviper

-fixed an error that prevented players from controlling UAVs with the UAV terminal

Pembaruan: 28 Agu 2024 @ 2:40am
berdasarkan Jacktheviper

-fixed, units were able to capture objective areas during the preparation phase before the start of the combat phase

Pembaruan: 27 Agu 2024 @ 8:50am
berdasarkan Jacktheviper

-fixed, vanilla Zeus was being restricted from placing units by the init PVP module

Pembaruan: 27 Agu 2024 @ 5:18am
berdasarkan Jacktheviper

-context sensitive menus will stay open even if their parent object/vehicle moves

-the "OUT OF AMMO" message will now show when a TARGET order is selected in the enemy group target icon menu and the unit doesn't have any ammo

-fixed invisible target vehicles created on suppression by vehicles wouldn't get deleted if units disembarked without cancelling the suppression

Pembaruan: 26 Agu 2024 @ 6:52am
berdasarkan Jacktheviper

-direct control improvements
*the controlled unit will now properly maintain variables set with setVariable and the variableName set in the editor

Pembaruan: 13 Agu 2024 @ 2:41pm
berdasarkan Jacktheviper

Pembaruan: 11 Agu 2024 @ 7:21am
berdasarkan Jacktheviper