Arma 3
ZEUS WARGAME [test build]
Viser 141-150 af 157 forekomster
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Opdatering: 12. sep. 2024 kl. 14:34

-added a new editor module to edit fog of war parameters for synched units and vehicles
*change base view range
*stealth bonus; you can use this setting to make an unit stealthier, set a value between 0 and 100, the enemy View Range will be reduced by that value as a percentage
*option to apply setting to synched units only or to all units of the same class

Opdatering: 11. sep. 2024 kl. 21:00

-added a new minimalist UI mode
*reduces visual clutter and slightly improves performance when there are many Zeus controllable units on the screen

Opdatering: 8. sep. 2024 kl. 20:36

-fix for enemy target icon

Opdatering: 8. sep. 2024 kl. 9:05

-status bar for vehicles
*appears on top of the quick action bar when a vehicle is selected

-engine icon
*icon turns to red when the engine is destroyed
*tooltip shows damage for important parts

-ammo icon
*tooltip shows each ammo type and how much is left

-fuel icon
*color based on fuel available
*tooltip shows how much is left

-supply icon
*color based on supply available
*tooltip shows how much is left

*added callouts when an important part is fully damaged (engine, wheels/track) and when out of fuel

-vehicle context menu
*ammo and disembark menu options should only open if the vehicle itself is selected

Opdatering: 6. sep. 2024 kl. 18:50

-improved compatibility with Dynamic Recon ops; when entering zeus anywhere, sometimes the player avatar would be in the wrong side
+small fixes and optimization

Opdatering: 6. sep. 2024 kl. 15:14

-improvements to the fire suppression routine
-optimizations for cover finding function
-optimizations for the scripted move function

Opdatering: 5. sep. 2024 kl. 11:24

-fixed a UAV redeploy/respawn bug in PVP matches

Opdatering: 5. sep. 2024 kl. 8:33

-zeus anywhere
*instead of attachTo, teleport the player unit to the player avatar position as it moves
*increased camera area

-improve AI awareness slightly
*when getting shot at AI units will attempt to look at the enemy direction

-improved suppression function slightly

Opdatering: 1. sep. 2024 kl. 7:35

-fog of war
*reduced the impact of target speed on spoting distance
*added a new size category for UAVs
*improved jac_bonusStealth custom variable implementation (can be used to make specific units stealhier, set value from 0 to 1, higher is more stealthy)

Opdatering: 30. aug. 2024 kl. 19:23

-fixed, entering 'Zeus anywhere' mode would remove units from the player group
-fixed an issue with direct control and some RHS units