X Rebirth
Boarding Options
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Обновление: 10 фев. 2016 г. в 11:20

No more conflict with capital bridge mod in version 4.0

Обновление: 16 мар. 2015 г. в 21:49

Updated marine strength calculation

Обновление: 4 янв. 2015 г. в 2:18

- Fixed repeated hint noise

Обновление: 12 дек. 2014 г. в 0:15

- Added display of target ship's boarding resistance and your marines' total strength

Обновление: 11 дек. 2014 г. в 14:53

- Updated to work with 3.0

Обновление: 26 окт. 2014 г. в 16:59

- Really fixed the Boarding Support menu this time

Обновление: 26 окт. 2014 г. в 16:47

- Fixed Boarding Support menu to be escapable and should disappear on boarding success

Обновление: 26 окт. 2014 г. в 16:18

- Added more options for supporting boarding crew

Обновление: 23 окт. 2014 г. в 15:31

- Added abort option for if ship is too fast to launch pods

Обновление: 22 окт. 2014 г. в 17:59

- Added Disable Weapons option
- New menu prompt for if you try to launch pods on a ship that's moving fast*

Option 1: Disable Engines - Marks the engines to be destoyed before launching pods
Option 2: Attempt Boarding Anyways - Launch pods without waiting for the ship to slow down
*You can also wait for the ship to slow down or take out the engines without setting the objective.