X Rebirth

X Rebirth

Boarding Options
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Opdatering: 10. feb. 2016 kl. 11:20

No more conflict with capital bridge mod in version 4.0

Opdatering: 16. mar. 2015 kl. 21:49

Updated marine strength calculation

Opdatering: 4. jan. 2015 kl. 2:18

- Fixed repeated hint noise

Opdatering: 12. dec. 2014 kl. 0:15

- Added display of target ship's boarding resistance and your marines' total strength

Opdatering: 11. dec. 2014 kl. 14:53

- Updated to work with 3.0

Opdatering: 26. okt. 2014 kl. 16:59

- Really fixed the Boarding Support menu this time

Opdatering: 26. okt. 2014 kl. 16:47

- Fixed Boarding Support menu to be escapable and should disappear on boarding success

Opdatering: 26. okt. 2014 kl. 16:18

- Added more options for supporting boarding crew

Opdatering: 23. okt. 2014 kl. 15:31

- Added abort option for if ship is too fast to launch pods

Opdatering: 22. okt. 2014 kl. 17:59

- Added Disable Weapons option
- New menu prompt for if you try to launch pods on a ship that's moving fast*

Option 1: Disable Engines - Marks the engines to be destoyed before launching pods
Option 2: Attempt Boarding Anyways - Launch pods without waiting for the ship to slow down
*You can also wait for the ship to slow down or take out the engines without setting the objective.