DayZ
Zens Enormous Package
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Update: 20 Aug @ 3:08am

ZenDiscordAPI:
- Moved into its own .pbo file
- Fixed JSON config file not auto-generating if Utilities folder doesn't exist in Zenarchist folder
- To generate a new config with the latest default parameters, simply delete your old file + run server
- Updated GitHub JSON config template file and descriptions
- Changed default config to have all the optional immersion settings turned off - with new default settings:
- All you need is a raid station, a Field Transceiver, and a car battery attached
- You no longer need any tools or a territory to build/dismantle a raid alarm
- You no longer need to connect a raid dish before you can connect to Discord
- You no longer need to have a clear view of sky above raid dish for Discord alerts to work
- Turn these settings on for added immersion, but this will improve ease of setting up the mod for newbies
- Added #define ZENDISCORDAPI to modpack (this is inconsistent and usually only works if you repack the mod)
- Added compatibility with my ZenTerritories mod contained in my ZenModPack Enormous Package mod
- Added how long the battery of the raid station will last to the in-game item tooltip/description (days/hours/etc)
- Added ability to set energy usage per second (604800 max energy means 1.0 = ~1 week of power from full battery)
- Added ability to configure the tools used for building/dismantling raid station, including bare hands
- Added ability to type anything into webhook slots, but text will be validated when OK is clicked
- Should be able to CTRL + V paste text now without using the button, or type the link manually
- But any link which does not start with "https://discord.com/api/webhooks/" will be ignored as it's invalid API

ZenAntiCombatLogout:
- Fixed unpinning smoke grenades triggering combat log timer

ZenModPack:
- Fixed several defines not working properly when individual .pbos were removed from modpack and some residual repeat code from mods I've moved into their own pbos.

Update: 20 Aug @ 1:12am

Update: 14 Aug @ 12:18am

Fixed ZenSleep compatibility with Namalsk Survival mod (and any other mods that add new player stats)

Update: 2 Aug @ 12:09am

- Updated ZenRebuildableWells.pbo to latest version.

Update: 27 Jul @ 11:50pm

- Added treasure photos to ZenJournal paper slots
- Improved efficient vehicle physics mod (still experimental - disabled by default)

Update: 27 Jul @ 3:46am

- Forgot to update ZenMusicAudio.pbo which includes a bunch of new copyright-free songs recorded by me many years ago

Update: 27 Jul @ 1:36am

- Moved ZenZombieDoors into its own .pbo and improved code
- Added radio functionality to music mod
- By default it's enabled - disable it in ZenMusic.json (RadioAllowed list)
- To specify which tapes can play, modify RadioSongs list
- If play music is triggered on cars or boombox with no tape, radio tapes will play
- RadioIntermissionSongs is optional for adding a voice DJ etc
- Added ZenRebuildableWells
- Added ZenEfficientVehiclePhysics
- Experimental mod which puts cars and boats to "sleep" when no player is around
- Reduces physics impact of vehicles resulting in slight server FPS increase
- Experimental: in testing on my live server, may be buggy, disabled by default
- Fixed cannabis growing too fast
- Fixed several other bugs

Update: 15 Jul @ 6:16pm

- Added better mod vehicle compatibility for ZenCarCompass.pbo JSON cfg

Update: 15 Jul @ 5:49pm

Added new mod: ZenCarCompassConfig.json
Improved ZenBloodDrips to include animal tracking + new JSON config

Update: 12 Jul @ 9:42pm

- Fixed missing Notes .pbo from last update (sorry about that, forgot I separated it from the main .pbo)
- Fixed cannabis growing too fast
- Improved taser functionality