Barotrauma

Barotrauma

NT Infections
Showing 11-20 of 23 entries
< 1  2  3 >
Update: 27 Sep, 2024 @ 7:28pm
by guy

changed how blood infections are fought off (to be in line with viral infections)
added the "europan cough" as a test
made some things slightly more compatible with other mods (nicer overrides for certain symptoms/etc)
vaccine crafting yields 2 instead of 1

Update: 14 Sep, 2024 @ 7:10am
by guy

small patch

Update: 14 Sep, 2024 @ 6:58am
by guy

added russian localization (thanks again hnappinn)
if you think anything is wrong with it request to alter something at the git

Update: 13 Sep, 2024 @ 5:54am
by guy

fixed saline identifier being wrong (thanks hnappinn)

Update: 7 Sep, 2024 @ 1:46pm
by guy

i forgot to change something im stupid

Update: 4 Sep, 2024 @ 9:26am
by guy

small patch

Update: 4 Sep, 2024 @ 9:03am
by guy

tweaked some disease updating stuff
overhauled diagnosing system
culturing system
vaccines
weaponized pathogens
adjusted fabrication/construction for some stuff
etc.

refer to the guide to see how changes work now

Update: 8 Aug, 2024 @ 9:53am
by guy

added so that stasis bags affect many things from this mod

Update: 30 Jul, 2024 @ 1:38pm
by guy

more context from culture analyzer, different text color to differentiate it from other things
changed infection progression system, some infections are survivable without antibiotics
changed some crafting recipes/amounts for items
tweaked abscess/drainage stuff
tweaked some items not being able to be stored in medical containers

Update: 12 Jul, 2024 @ 7:53pm
by guy