Barotrauma

Barotrauma

NT Infections
Showing 11-20 of 23 entries
< 1  2  3 >
Update: 27 Sep, 2024 @ 7:28pm

changed how blood infections are fought off (to be in line with viral infections)
added the "europan cough" as a test
made some things slightly more compatible with other mods (nicer overrides for certain symptoms/etc)
vaccine crafting yields 2 instead of 1

Update: 14 Sep, 2024 @ 7:10am

small patch

Update: 14 Sep, 2024 @ 6:58am

added russian localization (thanks again hnappinn)
if you think anything is wrong with it request to alter something at the git

Update: 13 Sep, 2024 @ 5:54am

fixed saline identifier being wrong (thanks hnappinn)

Update: 7 Sep, 2024 @ 1:46pm

i forgot to change something im stupid

Update: 4 Sep, 2024 @ 9:26am

small patch

Update: 4 Sep, 2024 @ 9:03am

tweaked some disease updating stuff
overhauled diagnosing system
culturing system
vaccines
weaponized pathogens
adjusted fabrication/construction for some stuff
etc.

refer to the guide to see how changes work now

Update: 8 Aug, 2024 @ 9:53am

added so that stasis bags affect many things from this mod

Update: 30 Jul, 2024 @ 1:38pm

more context from culture analyzer, different text color to differentiate it from other things
changed infection progression system, some infections are survivable without antibiotics
changed some crafting recipes/amounts for items
tweaked abscess/drainage stuff
tweaked some items not being able to be stored in medical containers

Update: 12 Jul, 2024 @ 7:53pm