Barotrauma
NT Infections
Mostrando 11-20 de 23 aportaciones
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Actualización: 27 SEP 2024 a las 19:28
por guy

changed how blood infections are fought off (to be in line with viral infections)
added the "europan cough" as a test
made some things slightly more compatible with other mods (nicer overrides for certain symptoms/etc)
vaccine crafting yields 2 instead of 1

Actualización: 14 SEP 2024 a las 7:10
por guy

small patch

Actualización: 14 SEP 2024 a las 6:58
por guy

added russian localization (thanks again hnappinn)
if you think anything is wrong with it request to alter something at the git

Actualización: 13 SEP 2024 a las 5:54
por guy

fixed saline identifier being wrong (thanks hnappinn)

Actualización: 7 SEP 2024 a las 13:46
por guy

i forgot to change something im stupid

Actualización: 4 SEP 2024 a las 9:26
por guy

small patch

Actualización: 4 SEP 2024 a las 9:03
por guy

tweaked some disease updating stuff
overhauled diagnosing system
culturing system
vaccines
weaponized pathogens
adjusted fabrication/construction for some stuff
etc.

refer to the guide to see how changes work now

Actualización: 8 AGO 2024 a las 9:53
por guy

added so that stasis bags affect many things from this mod

Actualización: 30 JUL 2024 a las 13:38
por guy

more context from culture analyzer, different text color to differentiate it from other things
changed infection progression system, some infections are survivable without antibiotics
changed some crafting recipes/amounts for items
tweaked abscess/drainage stuff
tweaked some items not being able to be stored in medical containers

Actualización: 12 JUL 2024 a las 19:53
por guy