Barotrauma
NT Infections
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Aggiornamento: 27 set 2024, 19:28
da guy

changed how blood infections are fought off (to be in line with viral infections)
added the "europan cough" as a test
made some things slightly more compatible with other mods (nicer overrides for certain symptoms/etc)
vaccine crafting yields 2 instead of 1

Aggiornamento: 14 set 2024, 7:10
da guy

small patch

Aggiornamento: 14 set 2024, 6:58
da guy

added russian localization (thanks again hnappinn)
if you think anything is wrong with it request to alter something at the git

Aggiornamento: 13 set 2024, 5:54
da guy

fixed saline identifier being wrong (thanks hnappinn)

Aggiornamento: 7 set 2024, 13:46
da guy

i forgot to change something im stupid

Aggiornamento: 4 set 2024, 9:26
da guy

small patch

Aggiornamento: 4 set 2024, 9:03
da guy

tweaked some disease updating stuff
overhauled diagnosing system
culturing system
vaccines
weaponized pathogens
adjusted fabrication/construction for some stuff
etc.

refer to the guide to see how changes work now

Aggiornamento: 8 ago 2024, 9:53
da guy

added so that stasis bags affect many things from this mod

Aggiornamento: 30 lug 2024, 13:38
da guy

more context from culture analyzer, different text color to differentiate it from other things
changed infection progression system, some infections are survivable without antibiotics
changed some crafting recipes/amounts for items
tweaked abscess/drainage stuff
tweaked some items not being able to be stored in medical containers

Aggiornamento: 12 lug 2024, 19:53
da guy