Barotrauma

Barotrauma

NT Infections
Visar 11–20 av 23 poster
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Uppdatering: 27 sep, 2024 @ 19:28
av guy

changed how blood infections are fought off (to be in line with viral infections)
added the "europan cough" as a test
made some things slightly more compatible with other mods (nicer overrides for certain symptoms/etc)
vaccine crafting yields 2 instead of 1

Uppdatering: 14 sep, 2024 @ 7:10
av guy

small patch

Uppdatering: 14 sep, 2024 @ 6:58
av guy

added russian localization (thanks again hnappinn)
if you think anything is wrong with it request to alter something at the git

Uppdatering: 13 sep, 2024 @ 5:54
av guy

fixed saline identifier being wrong (thanks hnappinn)

Uppdatering: 7 sep, 2024 @ 13:46
av guy

i forgot to change something im stupid

Uppdatering: 4 sep, 2024 @ 9:26
av guy

small patch

Uppdatering: 4 sep, 2024 @ 9:03
av guy

tweaked some disease updating stuff
overhauled diagnosing system
culturing system
vaccines
weaponized pathogens
adjusted fabrication/construction for some stuff
etc.

refer to the guide to see how changes work now

Uppdatering: 8 aug, 2024 @ 9:53
av guy

added so that stasis bags affect many things from this mod

Uppdatering: 30 jul, 2024 @ 13:38
av guy

more context from culture analyzer, different text color to differentiate it from other things
changed infection progression system, some infections are survivable without antibiotics
changed some crafting recipes/amounts for items
tweaked abscess/drainage stuff
tweaked some items not being able to be stored in medical containers

Uppdatering: 12 jul, 2024 @ 19:53
av guy