Slay the Spire

Slay the Spire

GenshinSpire
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Update: 16 Sep @ 10:23am
by Azad

1. Adjust DMG of Elemental Burst of Citlali if upgraded: 13-->16;
2. Adjust Elemental Burst of Shenhe: single target-->AOE; DMG boost of normal attack from given State: 4-->6; Last turns of given State if upgraded: 2-->3;
3. Now the summon of Yaoyao will Charge 1 when triggers;
4. Update some descriptions.

Update: 31 Aug @ 3:51am
by Azad

1. Adjust the Elemental Skill of Furina: now you play Black or White Furina card and gain the other one instantly, instead of when the state ends.
2. Adjust Electro&Cryo: to ALL enemies-->to a random enemy.
3. Adjust the DMG of Elemental Burst of Varesa: 15-->12.
4. Fix the bug of Elemental Burst of Furina, that when the state ends, the Strength gained won't be removed as designed. In addition, now when the state ends, on Elemental Burst of Furina will be added into hand.
5. Update some descriptions.

NEW CHARACTERS

1. Citlali
Elemental Burst: cost 1 energy and 4 charge. Deal 13 Cryo DMG to ALL enemies, boosted by 1x Elemental Mastery.
Starter relic: At battle start, apply 2 Vulnerable to ALL enemies.
Boss relic: The first Skill you use each turn will be automatically played once more.

2. Varesa
Starter relic: At battle start, gain 2 charge and enter the Fiery Passion state.
Boss relic: After use Fiery Mountain Toss, gain 1 charge .You won't quit the Fiery passion state.

3.Furina
Starter relic: When your HP is 70% below, gain 3 Bonus Healing , this buff will be removed when HP is 70% above.
Boss relic: At turn start, if your HP is 70% below, gain 1 energy, otherwise draw 3.

Update: 10 Aug @ 6:06am
by Azad

1.Fix the bug that the Elemental Burst of Ei doesn't benefit from Vulnerable;
2.Now the Elemental Burst of Nahida can retain, and the charge cost before upgrade adjusted:5-->3;
3.The Ocean Hued now won't deal 0 DMG if you heal 1.

NEW CHARACTERS

1.Faruzan
Elemental Burst: cost 1 energy and 4 charge, deal 12 anemo DMG. If the target has no element attached, apply 2 Vulnerable.
Starter relic: When use card that exhausts, you have a 40% chance to add a copy into hand.
Boss relic: Once per turn, gain energy when use card that exhausts.

2.Shenhe
Elemental Burst: cost 1 energy and 4 charge, deal 10 cryo DMG. For 2 turns enter the talisman spirit state: your normal attack now deals cryo DMG and deals 4 more DMG.
Starter relic: When use normal attack, draw 1.
Boss relic: When use 2 normal attack in one turn, remove all your debuffs, gain energy.

3.Nilou
Starter relic: At turn start, if you have Hydro and Dendro resonance, apply 2 Constricted to All enemies.
Boss relic: At turn start, gain 1 Constricted and energy . At end of turn, deal DMG to All enemies by the total amount of Constricted of you and enemies.

Update: 2 Aug @ 10:23pm
by Azad

1. Change the character portrait of Lumine;
2. Fix the bug that the Elemental Burst of Sucrose won't give potion if it ends a battle;
3. Adjust the Charge given by the Elemental Skill of Yoimiya: 3-->1;
4. Adjust the rarity of the Elemental Skill of Xiangling and Fischl: uncommon-->common;
5. Adjust the rarity of the Elemental Burst of of Yoimiya: umcommon-->rare, and Charge cost if upgraded:4-->5;
6. Adjust the energy cost of Yoimiya's Power: 1-->2;
7. Upgraded some descriptions.

NEW CHARACTERS

1. Sucrose
Starter relic: Every 2 times enter a battle room, gain 1 random potion.
Boss relic: On equip, gain 2 potion slots. Use potion gives you energy , 1 Strength and 1 Dexterity.

2. Chiori
Starter relic: At battle start, gain 2 Tamoto.
Boss relic: Each time use Attack, gain 1 Tamoto.

3.Yoimiya
Starter relic: At battle start, add 2 Firework Flare-Up into hand.
Boss relic: For every 3 Attack used, add 1 Firework Flare-Up into hand.

Update: 27 Jul @ 2:38am
by Azad

Add 3 characters (no new card, just new character's image and relics):

Ei
starter relic: At the end of your turn, lose all energy , for each energy gain 2 Charge.
boss relic: At the end of your turn, lose all energy, for each energy gain 3 Charge. If lose at least 1 energy , gain energy at next turn.

Ganyu
starter relic: After use Attack that costs 2 or more, in this turn improve the damage of Attacks by 20%.
boss relic: After use Attack that costs 2 or more, gain energy(only once per turn), in this turn improve the damage of Attacks by 20%.

Mualani
starter relic: For each Skill played or card discarded manually, increase the DMG of your next Attack by 1.
boss relic: For each Skill played or card discarded manually, increase the DMG of your next Attack by 1. If in one turn discard at least 2, gain energy.

Update: 19 Apr @ 6:55am
by Azad

Fix the bug that the game crashes if your Summoned ones like Guoba or Auz attack at the end of your turn while the Awakened One cannot be selected.

Update: 11 Apr @ 4:12am
by Azad

1.With the magical code provided by DeepSeek, now all Elemental Attacks that hit multiple times and Attacks from the summoned ones no more need temp state cards. Now give the Time Eater some color to see see!!

2.The Parameter Transformer now requires 2 cards to be exhausted instead of 3 (since no more temp cards);

3.Fix the bug that the Elemental Attack from Beidou is not buffed by Strength;

4.Adjust the effects of Electro Resonance. Now if it reaches level 2/4/6/8 after you end your turn, it will provides Energy at your next turn rather then immediately, so that no Energy will be wasted.

Update: 26 Mar @ 4:42am
by Azad

1.Add 2 cards of Varesa
By the Horns, uncommon, cost 1 energy, Deal 7 electro damage, charge 1. If not in the Fiery Passion state, enter this state.
Fiery Mountain Toss, special, cost 0 energy, Elemental Burst 3. Deal 15 Electro DMG to ALL enemies; Add 1 By the Horns from discard pile to hand.
Fiery Passion, power, Buff By the Horns, increase its base DMG by 5, and after play it you gain Fiery Mountain Toss, then quit this state.

2.Adjust all cards that deal DMG and gain Block, now gain Block first then deal DMG.

3.Fix the bug that AOE Electro DMG will trigger lightning effect at the dead monster.

4.Adjust the Thorns provided by the reaction between Cryo and Dendro, now it's (2+2*EM) instead of (1+3*EM).

5.Now all attacks from the Summons (like Elemental Skills of Fischl and Xiangling) and those triggered ones (like Elemental Skills of Nahida and Elemental Burst of Nilou) won't trigger DMG from the Thorns of monsters.

6.Fix the bug that the descriptions of the Summons are different from the actual effects. Most Summons have no stack limit except for Elemental Skills of Ei and Chiori.

Update: 5 Mar @ 6:06am
by Azad

Fig the bug that the reaction between Dendro and Cryo provides less Thorns than description.

Update: 27 Feb @ 8:42pm
by Azad

1. Fix the bug that Nahida's boss relic will appear in other characters' relic pool.
2. Now all Elemental attacks have visual and sound effects from original game.