Project Zomboid

Project Zomboid

Vanilla vehicles animated
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Update: 28 Sep @ 8:19am

Fixed nascar lights submod name

Update: 28 Sep @ 8:16am

Added support for race cars added to vanilla.
Added optional mod to make racecars spawn without headlights/taillighta - instead having plastic caps in their place. Headlight can be installed by a player via mechanic window. Completing an installation would remove the cap. Removing the lights should leave a hole in place. However at this moment there is a bug causing caps to pop back into existance on game load.

Update: 21 Sep @ 1:19pm

Massive overhaul of codebase, scripts and models. Basically no stone left unturned.
All Vanilla car models were touched up - especially door models and some hard to notice interior details. But if you want to use the models in mahinemas - they should look way better up close now.
Added support for available Build42 port of Vanilla Vehicle Enhancer.
Polished SVU support in both Build 41 and Build 42.
Implemented a fix to door-trunk close animations being cancelled in some cases. The fix is not perfect, but should greatly reduce the probability of the bug appearing.
Chevailer Cosette now has animated popup lights.

The amount of work that went into this update was staggering as is, so in some cases I cut corners on testing. If you run into any bugs with animation or armor - plaese let me know what game version and what vehicle is having issues. Hopefully it would take me less than several month to make the next update.

Update: 17 Jun @ 12:39pm

Fix Nyala/Cheerywagon window rolldown animations

Update: 15 Jun @ 10:49pm

Reworked Nyala/CherryWagon based model in 42 version. New model includes 3D modelled engine. Though since it trues to sample colors from the same limited fake engine portion of texture, the result is not stellar. Please give feedback.

Added animations to some "recently" introduced professional vehicles.

Update: 16 Feb @ 3:24am

Added animations to Blacksmith, Glassworking, Butcher and other vans (12 vehicles in total) added in 42.3

Brought glass shader code closer to latest vanilla shader code, hoping this might fix some crashes.

Update: 15 Feb @ 11:33pm

Fixed Step van interiors having transparent walls.

SVU compatability:
Fixed incorrect placement of right side window/door armor on carLuxury and carSmall vehicle types.
Fixed armor for carModern based police cars (NOTE: base SVU3 mod apparently does not add armor to those, but with this mod they will work Though roofrack might clip the lightbar - didn't check)

Update: 18 Jan @ 1:15pm

Added build 42 compatability for SVU3 - please report bugs you find.

Fixed animated parts color issue for Chevalier Cosette

Added support for Joker86 modded cars - for build 42 only. Support includes SVU if all relevant mods are enabled.

Update: 29 Dec, 2024 @ 1:18pm

Redid Disable Passenge Animations submod.

Update: 28 Dec, 2024 @ 10:15pm