Garry's Mod
[SEF] Status Effect Framework
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Actualizare: 1 sept. @ 13:20

Refactored how effects are handled, trying to increase performance by at least 20-35%

Actualizare: 31 aug. @ 8:17

Another Oops

Actualizare: 31 aug. @ 7:38

Oops

Actualizare: 31 aug. @ 7:00

Fixed huge problem with effect flags being not removed after changelevel or other circumstances, causing effects to not work at all.

Actualizare: 28 aug. @ 13:57

Fixed issue with stacks on effect being desynced and starting from 1 instead of 0

Actualizare: 27 aug. @ 8:16

Stunned status effect now works on NPCs correctly

Actualizare: 31 iul. @ 5:33

Fixed SoftRemoveEffect causing networking errors.

Actualizare: 30 iul. @ 22:29

Fix for passives

Actualizare: 30 iul. @ 10:01

Huge optimalization update

Actualizare: 22 iul. @ 17:49

Added:
Damage Up Buff (DamageUp)
Damage Down Debuff (DamageDown)
Resilience - (Own version of Second Wind)
Deep Wound - (Debuff for Resilience, but can be used for anything)