Garry's Mod

Garry's Mod

[SEF] Status Effect Framework
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Opdatering: 1. sep. kl. 13:20

Refactored how effects are handled, trying to increase performance by at least 20-35%

Opdatering: 31. aug. kl. 8:17

Another Oops

Opdatering: 31. aug. kl. 7:38

Oops

Opdatering: 31. aug. kl. 7:00

Fixed huge problem with effect flags being not removed after changelevel or other circumstances, causing effects to not work at all.

Opdatering: 28. aug. kl. 13:57

Fixed issue with stacks on effect being desynced and starting from 1 instead of 0

Opdatering: 27. aug. kl. 8:16

Stunned status effect now works on NPCs correctly

Opdatering: 31. juli kl. 5:33

Fixed SoftRemoveEffect causing networking errors.

Opdatering: 30. juli kl. 22:29

Fix for passives

Opdatering: 30. juli kl. 10:01

Huge optimalization update

Opdatering: 22. juli kl. 17:49

Added:
Damage Up Buff (DamageUp)
Damage Down Debuff (DamageDown)
Resilience - (Own version of Second Wind)
Deep Wound - (Debuff for Resilience, but can be used for anything)