Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Mos Maiorum v1.5.11
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更新:2024年10月3日 @ 5時57分
更新者:Canute VII

v1.1.10 uploaded

- fixed legacy script removing XP from a new envoy brigade in case of certain city upgrades (e.g. traingingground), even though envoys added by script don't receive any recruit-XP from the upgrade in the first place
- if a mercenary brigade gets assigned envoy specific officer upgrades by vanilla, these upgrades will be removed

更新:2024年10月1日 @ 22時00分
更新者:Canute VII

更新:2024年10月1日 @ 14時29分
更新者:Canute VII

v1.1.9 uploaded

- localized most of the loop variables for listfactions(), listbuildings() and listforts() for performance improvement and possible avoidance of "tail call" bug
- some more minor script improvements

更新:2024年9月30日 @ 14時03分
更新者:Canute VII

v1.1.8 uploaded

- fixed an error that would come up when using the state slavery policy and nothing was selected
- fixed an error that would come up for the new customeffectables when the empire receded to a tribe (e.g. when a city is lost)
- adjusted contribution to inflation from gold vs. commodities balance (halfed increase, much reduced reduction)

更新:2024年9月29日 @ 14時16分
更新者:Canute VII

更新:2024年9月29日 @ 13時33分
更新者:Canute VII

v1.1.7 uploaded

- fixed some script and xml bugs

更新:2024年9月28日 @ 10時00分
更新者:Canute VII

v1.1.6 uploaded

- added "state slavery policy" task to give players more control of their slave-worker-ratio, which contributes to corruption
- added "state minting policy" task to give player some more control of inflation
- added an entry on "inflation" to the pedia
- nerfed some factors contributing to inflation
- localized variables for computation of inflation to increase performance
- doubled the contribution of empire size to decadence on expert difficulty, so it will be more difficult to reach high values of virtue
- added even more quotes to the loading screen tips
- "integration into federation" task is now cancellable, the normal integration events outside of that task can now only occur if either the task has been completed or cancelled
- task to request help from an ally is now cancelled upon integration
- made a few events/objectives dependent on the player having a capital city (reelvant for invader starts)
- fixed a few more script and string errors

更新:2024年9月22日 @ 4時48分
更新者:Canute VII

v1.1.5 uploaded

- potential fix to integration of allied factions not working despite prerequisites being met
- fixed bug in oracle task due to non-numerical variable
- fixed bug in relocate capital task when upgrades of former capital should be removed
- potential fix in script to deal with "trapped units"
- added some context to the talkingheads that announce skill exchange with allies

更新:2024年9月20日 @ 13時18分
更新者:Canute VII

v1.1.4 uploaded

- added more historical quotes to the loading screen tips
- fixed error in migrant objective for 2nd migrant in a city
- migrants can now only settle if the target faction is not hostile and if it's not their capital city
- fixed a script error introduced in 1.1.3

更新:2024年9月19日 @ 9時57分
更新者:Canute VII

v1.1.3 uploaded

- fixed error related to the new AI scripts introduced in v1.1.1 (food)
- potential fix for fringe error for AI colonization script
- optimized some code related to building loops so it should be somewhat faster