Total War: WARHAMMER III

Total War: WARHAMMER III

Nanu's Dynamic Regiments of Renown (Beta)
กำลังแสดง 1-10 จาก 28 รายการ
< 1  2  3 >
อัปเดต: 30 ก.ค. @ 8: 10am

Added nullchecks for characters to prevent crashes with Caravans of the Old World

อัปเดต: 29 ก.ค. @ 5: 55am

Fixed a rare crash that could occur after lightning strike battles

อัปเดต: 24 ก.ค. @ 3: 08pm

Fixed an issue with the Chariot name being assigned to Steam Tanks and Landships

อัปเดต: 24 ก.ค. @ 3: 07pm

Fixed an issue with skink Arcane Fire ammo being considered a precursor weapon, which meant it could not be used outside of melee/charge attacks.

อัปเดต: 21 ก.ค. @ 8: 49pm

Fixed an issue with damage calculations

อัปเดต: 30 มิ.ย. @ 8: 58am

Fixed an issue with Base RoR chance claculating backwards, causing higher values to decrease chance and vice versa

อัปเดต: 6 พ.ค. @ 10: 59am

Added Barrier as a possible attribute

อัปเดต: 29 มี.ค. @ 10: 15am

  • Fixed an issue with Tzeentch units not receiving scripted ammo types
  • Added a few new nouns to the Lizardmen word list

อัปเดต: 26 มี.ค. @ 6: 53am

  • Fixed an issue with ammo types not applying properly
  • Removed "Make unit RoR" button (can be re-enabled via MCT once its updated for 6.1)

อัปเดต: 25 มี.ค. @ 2: 32pm

Dynamic RoRs

  • Bretonnia added
  • Lizardmen added
  • New Thunderous Aura effect added:
    • Lightning bolts strike nearby enemies in melee
  • Aura of Shielding updated
    • Missile Resistance: 20% -> 15%
  • Beacon of Hope updated
    • Leadership: 0-24 -> 0-16
    • Melee Defence: 0-12 -> 0-16
  • Violent War Cry and Vicious War Cry updated
    • Immune to Psychology -> Causes Fear
  • Added new generic "Barrier" and "Greater Barrier" effects
  • Removed redundant contact effects from Marauder Horsemen of Tzeentch
  • Fixed an issue with Luck of Ranald ability having the wrong icon