Total War: WARHAMMER III

Total War: WARHAMMER III

Nanu's Dynamic Regiments of Renown (Beta)
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Actualización: 30 JUL a las 8:10 a. m.

Added nullchecks for characters to prevent crashes with Caravans of the Old World

Actualización: 29 JUL a las 5:55 a. m.

Fixed a rare crash that could occur after lightning strike battles

Actualización: 24 JUL a las 3:08 p. m.

Fixed an issue with the Chariot name being assigned to Steam Tanks and Landships

Actualización: 24 JUL a las 3:07 p. m.

Fixed an issue with skink Arcane Fire ammo being considered a precursor weapon, which meant it could not be used outside of melee/charge attacks.

Actualización: 21 JUL a las 8:49 p. m.

Fixed an issue with damage calculations

Actualización: 30 JUN a las 8:58 a. m.

Fixed an issue with Base RoR chance claculating backwards, causing higher values to decrease chance and vice versa

Actualización: 6 MAY a las 10:59 a. m.

Added Barrier as a possible attribute

Actualización: 29 MAR a las 10:15 a. m.

  • Fixed an issue with Tzeentch units not receiving scripted ammo types
  • Added a few new nouns to the Lizardmen word list

Actualización: 26 MAR a las 6:53 a. m.

  • Fixed an issue with ammo types not applying properly
  • Removed "Make unit RoR" button (can be re-enabled via MCT once its updated for 6.1)

Actualización: 25 MAR a las 2:32 p. m.

Dynamic RoRs

  • Bretonnia added
  • Lizardmen added
  • New Thunderous Aura effect added:
    • Lightning bolts strike nearby enemies in melee
  • Aura of Shielding updated
    • Missile Resistance: 20% -> 15%
  • Beacon of Hope updated
    • Leadership: 0-24 -> 0-16
    • Melee Defence: 0-12 -> 0-16
  • Violent War Cry and Vicious War Cry updated
    • Immune to Psychology -> Causes Fear
  • Added new generic "Barrier" and "Greater Barrier" effects
  • Removed redundant contact effects from Marauder Horsemen of Tzeentch
  • Fixed an issue with Luck of Ranald ability having the wrong icon