Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Uppdatering: 7 jun @ 8:02

Uppdatering: 7 jun @ 8:01

removed dying zombie to corpse swapper mechanism since 42.8.1 sinceto be working fine now

Uppdatering: 3 jun @ 1:41

Bandit kick

Uppdatering: 31 maj @ 10:08

added a separate more realistic damage model for bandits when hit with firearms

Uppdatering: 30 maj @ 9:22

small patch for week one so that it can spawn crawling npcs

Uppdatering: 20 maj @ 12:58

bandits dont see players in darness fix
less bandits with tracker ability

Uppdatering: 7 maj @ 13:10

* previous window fix was partial, now improved, friendlies should also avoid destroying barricades or other player placed objects (thumpables)

Uppdatering: 6 maj @ 13:36

  • friendlies should not break windows and path to the doors, enemies should not smash windows if option is selected in sandbox sets

Uppdatering: 4 maj @ 12:47

  • clothes wearing order fix (no socks on boots but boots on scks etc)
  • bandit vs zombie combat improvements

Uppdatering: 2 maj @ 1:04

  • finally hacked the frozen zombie attack on bandit problem
  • added bandit step-back attacks for more weapon types