Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Aggiornamento: 7 giu, 8:02

Aggiornamento: 7 giu, 8:01

removed dying zombie to corpse swapper mechanism since 42.8.1 sinceto be working fine now

Aggiornamento: 3 giu, 1:41

Bandit kick

Aggiornamento: 31 mag, 10:08

added a separate more realistic damage model for bandits when hit with firearms

Aggiornamento: 30 mag, 9:22

small patch for week one so that it can spawn crawling npcs

Aggiornamento: 20 mag, 12:58

bandits dont see players in darness fix
less bandits with tracker ability

Aggiornamento: 7 mag, 13:10

* previous window fix was partial, now improved, friendlies should also avoid destroying barricades or other player placed objects (thumpables)

Aggiornamento: 6 mag, 13:36

  • friendlies should not break windows and path to the doors, enemies should not smash windows if option is selected in sandbox sets

Aggiornamento: 4 mag, 12:47

  • clothes wearing order fix (no socks on boots but boots on scks etc)
  • bandit vs zombie combat improvements

Aggiornamento: 2 mag, 1:04

  • finally hacked the frozen zombie attack on bandit problem
  • added bandit step-back attacks for more weapon types