Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Update: 26 jun 2024 om 2:37
door Slayer

  • bugfixes

Update: 25 jun 2024 om 15:23
door Slayer

  • bugfixes

Update: 22 jun 2024 om 12:16
door Slayer

  • Bandits no longer emit zombie sound
  • Bandits no longer overpowered by having super reflex. Now there is random short extra idle time after spotting player before they starting to shoot.

Update: 22 jun 2024 om 8:32
door Slayer

  • Multiplayers fixes

Update: 22 jun 2024 om 2:37
door Slayer

  • Bandits jump over fences, windows
  • Bandits smash windows
  • Bandits desroy locked door (can no longer open locked doors)
  • Bandits carry more random items (food, tools)
  • Door opening spund bug fixed
  • Death animation fixed for most cases

Update: 20 jun 2024 om 14:39
door Slayer

  • Bandit scheduler bug fixed

Update: 20 jun 2024 om 13:13
door Slayer

  • Bandits have human faces now
  • More human animations for bandits (get up, fall down)
  • Bandits speak, make human sounds
  • Bugfix - spawning zombies with weapons bandits had before they died

Update: 20 jun 2024 om 0:10
door Slayer

  • Added sandbox vars
  • Bandits sneak during night
  • Bandits melee attacks slower and more varied
  • Bandits blocking with each other less frequently
  • Bandits drop empty mags after reload

Update: 17 jun 2024 om 10:07
door Slayer

  • Bandit animations are now human-like
  • Bandits shoot zombies

Update: 16 jun 2024 om 11:37
door Slayer

  • Zombie movement animations fixed - bandits can now sneak, walk or run just like humans
  • Zombies will get stuck while moving less frquently