Tabletop Simulator
Nemesis Retaliation (Script assisted)
กำลังแสดง 221-230 จาก 394 รายการ
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อัปเดต: 12 เม.ย. @ 1: 11pm
โดย STUVash

-Player Help Cards now get flipped when clicking Round button.

-Lander will now land next to the Landing Zone tile.

As requested by cantila1

-Aligned some objects on the table.

-Removed discard deck piles snap points.

-Added them again with coordinates that are aligned with the other objects.

-Moved the bigger hit counter on enemies when hovering them further away for players viewing the board from a 90° top view; they are also 1/3 smaller.

-Bigger hit counter on enemies when hovering them now reset their size after 0.5 seconds delay if the enemy is not being hovered. Script will check if the object is still being hovered every 0.2 seconds.

อัปเดต: 10 เม.ย. @ 2: 32pm
โดย STUVash

-Added 'body' name to Body Serious Wound cards.

-Script will now take into account Body Serious Wound to draw one card less than 5, when clicking the Round button.

อัปเดต: 9 เม.ย. @ 2: 26pm
โดย STUVash

-Added Pilot related objects.
-Changed Bayonet picture.
-Changed Captain starting items pictures.

อัปเดต: 8 เม.ย. @ 2: 29pm
โดย STUVash

As requested by cantila1
-Filling hands of players upon clicking on the Round button will now check for Action Cards specifically in players hands; and the reset of the discard pile will now properly take into account the player color checked in the loop.

-Changed the starting item y position, so that it is placed right on the player board instead of waiting to fall using Physics. This should fix potential accidents with ammo tokens falling onto it with Physics.

อัปเดต: 7 เม.ย. @ 12: 14pm
โดย STUVash

-Fixed loop checking for Noise stopping before finding a Noise Token in a corridor during Exploration.

-Added a delay before putting the character bag back in the box, hoping to avoid objects going in the box by accident.

-Going to next Round using the '↓Round↓' button will also fill the players' hand up to 5 cards.

-Fixed Queen ignoring doors when using autoNoise.

อัปเดต: 6 เม.ย. @ 4: 01am
โดย STUVash

-Changed Janitor's Nail Gun picture.

อัปเดต: 5 เม.ย. @ 1: 05pm
โดย STUVash

As requested by cantila1
-Swapped the Mechanic starting items in his bag

อัปเดต: 5 เม.ย. @ 12: 48pm
โดย STUVash

-Reversed the arrows direction, I got confused for a minute. This time it's good.

อัปเดต: 5 เม.ย. @ 12: 31pm
โดย STUVash

-Added arrows to the corridor tile numbers, so that the player can tell how they should orient the corridors when placing them manually to not create issues for the script when exploring.

อัปเดต: 5 เม.ย. @ 9: 03am
โดย STUVash

-Removed Tissue Counter from the Xenobiologist's Probe Arm.

-Added Tissue Counter to the Xenobiologist Character board instead.

-Erased all names from all character assets except for bag and figurines.