Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
Mostrando 281-290 de 392 aportaciones
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Actualización: 10 MAR a las 7:44 a. m.

-Removed tag 'characterFig' from Robot.

-Script will add the tag 'characterFig' on Robot only if the Exploration Robot is the card in play.

-Script will prevent exploration entrance effect if the UAV discover a new room.

-Changed Shoot roll to kill only if roll is lower than the amount of hits on the enemy.

-Removed 'ExploreDelete' from that one exploration card.

-Changed one exploration card so that its Entrance effect doesn't state 'Remove this card from the game.'

Actualización: 10 MAR a las 7:43 a. m.

Actualización: 10 MAR a las 3:24 a. m.

-Changed the word "Character" into the Character symbol on multiple Action cards.

-Changed the Utility Vest picture.

-Changed the Biohazard Armor picture.

Actualización: 9 MAR a las 3:14 p. m.

-Fixed autoNoise removing Secure Token from drawing Blank token.

-Script now prevents autoExplore to put a Malfunction in the Nest Room.

-Changed 3 UAV Operator card pictures.

-Changed 3 Officer card pictures

-Changed Chain Of Command cards picture for all characters.

Actualización: 9 MAR a las 12:59 a. m.

-Changed Tactical Hatchet picture.

Actualización: 8 MAR a las 1:43 p. m.

-Changed Portable Device picture.

-Changed Combat Motion Tracker picture.

-Changed RPGLauncher picture.

-Changed Grenade Launcher Rifle picture.

-Changed Autoloader Belt.

-Changed Gatling Gun picture.

-Changed Bayonet Knife picture.

-Added Utility Vest starting item.

Actualización: 8 MAR a las 8:54 a. m.

-Script will now broadcast a message when sending an Exploration Card to the box.

-Added 'queenHealth' tag to queen health cards, deck, and rotation snap.

-Script now checks if Queen is still alive by RayCasting Queen Cards at their position.

-Script now encounters Larva instead of the Queen if she's dead.

-Script now handles Drones encounters properly and only adds one rather than multiple Drones.

-Tweaked the Automatic Burn function so that it checks for the Intruders distance rather than just their hitbox; which is larger horizontally because of their big card.

-Increased the autoNoise roll delay during autoExplore by +0.5s, to account for the exploration card noise tokens to be placed first.

-Now that the playsounds function handles the sound differently, I also changed the walksounds function to be a bit less aggressive with Larvas.

-Fixed Queen Intruder Token not returning to its bag when the Queen is on the board.

Actualización: 8 MAR a las 5:14 a. m.

-Secure Tokens from a room are now listed so that each intruder coming in the Room because of the autoNoise will remove one.

-Intruders coming in a Room because of the autoNoise will now come one after another rather than all at once.

-Enemy tokens now are unlocked before returning to its bag rather than the opposite, which wasn't always working out.

-Enabling Deadly Mode with the button now plays a sound too.

Actualización: 8 MAR a las 5:11 a. m.

Actualización: 8 MAR a las 3:42 a. m.

-AutoNoise now also broadcast a message upon removing a Secure Token.

-Enemy figurines leaving their bag now also have their health resetted to 0.