Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
392개 중 171~180개 표시 중
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업데이트: 2025년 6월 9일 오전 10시 01분
작성자: STUVash

-Check if a soundWaitID is valid or not before resetting it.

-Deadly mode toggle will force sound enabled back to play a sound and disable it afterwards as it was before.

-Xyrian phase card offsetted to the right when in play so it doesn't overlap with Neoflesh buffs.

-Added a cultist dead bag, to count the number of remaining cultist alive, the notified message was wrong before.

-Fixed eggs not burning against Neoflesh.

-Added the GMNotes of the 4 different Neoflesh adult types to play foot sounds with a rythm.

-Added a delay to intruderBurn() function, I had an error talking about too many raycast...? Never had that before but sure why not.

-Added one missing tag on one Neoflesh exploration card.

업데이트: 2025년 6월 9일 오전 5시 32분
작성자: STUVash

-Using non-numpad zero key will now send item cards to the bottom of their corresponding deck, as intended by the rules, with a 0.5s cooldown per card.

-Erased the item discard decks' lines and their snap points since we don't need them anymore.

업데이트: 2025년 6월 9일 오전 3시 55분
작성자: STUVash

-Fix autoBurst button always displaying "Smaller first" upon toggling autoBurst even if 'Bigger First' is the active option.

-Neoflesh adult token during bag development will now notify twichling tokens being added.

-Corridor check for weapon buttons on enemy will now take into account the distance of the enemy from the corridor position. This should fix issues where some part of the script considered an intruder to be in the corridor and some other parts didn't.

-Changed the title of the mod page.

업데이트: 2025년 6월 8일 오후 3시 02분
작성자: STUVash

-Changed mod thumbnail

업데이트: 2025년 6월 8일 오후 2시 55분
작성자: STUVash

-Deleted Primeblood figurines near enemy bags.

-Added Neoflesh Expansion.

-Added 'computer' tag to Room tiles with a computer.

-Optimized encounter function to fit the versatility of corridor encounter with Neoflesh enemies.

-Neoflesh does not burn.

-lifeforms variable is now saved into the savefile.

-Fixed playerseats showing up again upon loading a save.

-Changed alotta stuff I'm tired x)

업데이트: 2025년 6월 1일 오후 2시 14분
작성자: STUVash

-Reduced the Scanner timer.

업데이트: 2025년 6월 1일 오후 2시 09분
작성자: STUVash

-Added a Bag Development button.

-Tried to fix some priority sound with ammo tokens, I think it's good now but it's not easy to figure out.

-AutoBurst is now Enabled by default.

업데이트: 2025년 5월 31일 오전 9시 45분
작성자: STUVash

-Lightcolor will now change depending on the Intruder faction.

-Fixed weaponColTile buttons editing the label of actColTile.

-Optimized the soundboard usage a bit more by adding WaitIDs to them.
This means now the Queen sound arrival will not be interrupted by security bag sound anymore. I might tweak other similar scenarios if I feel the need to but now at last it's Working!

-Figurine bags order is now random for all (even for the ones that have the same figurines, maybe one day that will change)

업데이트: 2025년 5월 30일 오전 11시 52분
작성자: STUVash

-Disable Hands toggle for all character boards.

-Changed Primeblood Event pictures.

업데이트: 2025년 5월 29일 오전 9시 04분
작성자: STUVash

-Having to place a Malfunction marker on a Weapon from a Shoot or Burst effect while no more Malfunction markers are in the bag will place a fire marker in the room instead.

-Script will check if a fire marker is already placed at the designated position before adding one, if so the placement is ignored.