Total War: ATTILA

Total War: ATTILA

Age of Charlemagne Grand Campaign
Showing 11-20 of 35 entries
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Update: 6 Dec, 2024 @ 5:35am
by ZmZ

- New script to prevent croat faction turn CTD

- New bulgar unit roster (wip)

Update: 2 Dec, 2024 @ 6:09am
by ZmZ

- Added units

Numeroi heavy infantry, Excoubitores heavy cavalry, Latinikon cavalry, Akritai skirmishers, for Roman empire

Persian heavy archers, Persian heavy spearmen, Berber mace infantry, Desert skirmishers, Arab horse archers, Persian armored horse archers, for Abbaside Emirate

Western slav swordmen for Slavic Factions

- New unit icons

- Fixed ships models to be more historically accurate
No more giant ships except for generals, most of sea units are now using either small longships, dromonian galleys, or cogs, according to their culture (Graphical only, ships stats are not modified)

Update: 29 Nov, 2024 @ 1:06am
by ZmZ

- Reworked garrisons

- Additionnal units (capped to 3/5 in Campaign)

Persian noblemen, Persian camel raiders, Anatolian marksmen for Abbasid Emirate
Berserkers for Saxons
Provençal swordmen, Aquitanian knights, Frisian raiders for Franks
Poison archer for Slavs (nerfed)
Latinikon swordmen for Roman empire

Update: 23 Nov, 2024 @ 8:03am
by ZmZ

- Cleaned western cities textures
- Unit variants fixes
- Fixed T-pose bug with mounted general units

Update: 13 Jul, 2024 @ 10:56am
by ZmZ

Some unit skins improvements

Update: 9 Jul, 2024 @ 3:29pm
by ZmZ

Fixed garrisons for all factions, except Asturias

Update: 7 Jul, 2024 @ 1:52pm
by ZmZ

- Added regional unique mercenaries.
Armenian, persian, desert, byzantine, breton and welsh units.
(startpos file, needs new campaign launch)

- Fixed campaign units cap;

- Fixed custom battle for Grand Campaign. Major factions now compatible.

Update: 28 Jun, 2024 @ 1:08pm
by ZmZ

- Fixed a roman general campaign skin

Update: 26 Jun, 2024 @ 5:34pm
by ZmZ

- Added script to prevent Croat faction's turn CTD. Ragusa city is given back to the Roman empire after turn 1, which seems more historically appropriate.
- Fixed town names
- Fixed Carthage event (Council of Carthage 387AD > Council of Rome 770 AD)
- Edited dilemma events texts to fit the era

Update: 23 Jun, 2024 @ 9:43am
by ZmZ

- Fixed religions names and influence starting percentage per region.
- Added loading screens.