RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
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Update: 22 Jul @ 7:13am

- Added Fleetkind, Venator, Keshig, Askbarn, Uredd, Harana and Zohar to Salvagers
- Added Fleetkind to Traders guild

- (stronger enemies) Buffed Salvagers/Traders guild pawnkinds

VE team has already added warcaskets to Salvagers D:

Update: 20 Jul @ 9:45pm

[Det's Xenotypes - Half-foot compats]
- Half-foot uses Increased bandwidth (Alpha Genes) instead of High bandwidth
- Half-foot uses Fast (melee) hitter (VRE - Archon) instead of Fast hitter
- Half-foot uses Small frame (Big and Small) instead of Half-sized (also loses Weak melee damage, as it’s entailed by Small frame)

[Misc]
- (shambler xenotype) Added Zohar and Half-foot

[Auto Cherry Picker]
- High bandwidth (Det’s Half-foot) with Alpha Genes
- Fast hitter (Det’s Half-foot) with VRE - Archon
- Half-sized (Det’s Half-foot) with B&S

Update: 19 Jul @ 7:55am

- (gene rebalance) Vacuum sealed (B&S): met -1 -> -2 (to differentiate with vanilla Vacuum resistance gene) (also loses EVA stat unless you have SOS2)
- (gene rebalance) Unliving resilience genes (B&S) lose vacuum resistance (along with EVA stat), met -3/-5 -> -2/-4

- Zohar (Rimsenal Xenotype) uses Frail stomach (Alpha Genes) instead of Sensitive stomach

[Auto Cherry Picker]
- Sensitive stomach (Rimsenal Xenotype Zohar) if Alpha Genes is loaded

Update: 18 Jul @ 11:12pm

- (gene rebalance) Archite blood (WVC): met +5 -> 0, but buffs blood pumping by 25%.

- (update) (gene rebalance) Removed natural armor buffs and related exclusion tags from Horror plating (WVC) (to avoid conflict with Cyberskin gene for Metalkin)
- (conflict fix) (research merging 2) Resolved conflict with Progression: Scenarios

Update: 18 Jul @ 5:09am

- (research merging) Added compat for Rimsenal - Security Pack

- (conflict fix) (research merging) Resolved conflict with Research Reinvented
- (bugfix) (research merging) Fixed wrong condition for VWE - Quickdraw patch
- (bugfix) (vfec rebalance) Fixed caravan menus being incorrectly removed before Culture research was completed with VFEC + VFET

Update: 17 Jul @ 2:48am

- (update) (research merging) Updated for recent Rimsenal - Spacer update
- (conflict fix) (research merging 3) Resolved conflict with Alpha Mechs: Re-Examined

Update: 14 Jul @ 7:19am

- Updated references to Rimsenal Faction Pack mods (to reflect their mod name changes)

Update: 13 Jul @ 12:16pm

- (biocoding patches) Made Vacsuits and Vacsuit helmet biocodable / Added Odyssey pawnkind supports
- (minor fix) Applied armor patches in the previous update for prestige variants as well

Update: 13 Jul @ 12:02pm

In accordance with 1.6 power armor changes:
- (equipment rebalance) Removed Assault helmet nerf patch for Rimsenal - Core
- (equipment rebalance) Mech breaker armor (Alpha Mechs): move speed -1.1 -> -0.8
- (equipment rebalance) Siegebreaker armor (VArE): move speed -1.1 -> -0.8
- (equipment rebalance) Removed Assault helmet nerf patch for Rimsenal - Core
- (gene rebalance) Unconstrained (VFE - Hussar): mitigated met nerf from -1 -> -3 to -1 -> -2

Update: 13 Jul @ 6:25am

--- Updated for 1.6 / Odyssey ---

The patches for mods that have not yet been updated to 1.6 are not removed, and may cause harmless red errors when they do. However, I intend to fix them as soon as I notice them.

## Removed patches for the following mods:
- Pathfinding Framework
- Vanilla Factions Expanded - Ancients and associated mods
- Vanilla Factions Expanded - Mechanoids and associated mods
- Vanilla Furniture Expanded - Security

## Removed patches for the following mods as well (I won’t be able to maintain patches for the mods I’m not currently playing with. Sorry!):
- Anomaly Cult Expansion
- Biotech xenotype expanded - Rotfish
- Erin's Azaphra / Corvyia
- Euglena Xenotype
- Mechanite Plague
- Outland - Genetics
- ReSplice: Charmweavers
- Save Our Ship 2
- Vanilla Anomaly Expanded - Insanity

## Temporarily removed patches for the following mods (until I figure out how they work with Odyssey; might be removed permanently):
- Celsius
- Vanilla Chemfuel Expanded
- Vanilla Cooking Expanded - Sushi
- Vanilla Fishing Expanded
- Vanilla Vehicles Expanded and associated mods
- Removed overlapping VFE - Tribal patches with Progression: Core
- Removed charge lance buff patch (buffed in 1.6)
- Removed Exotic smelter / Crystalline matrix patches (removed in 1.6)
- Temporarily remove space-related patches for B&S
- Removed obsolete patches

## Misc
- Removed old Haute cuisine research project patches (VCE - Haute): research merging 3 now replaces it with Food condiments (VCE) + Electricity
- Added Silent (WVC) to auto cherry picker (has basically the same gene with the same name in the same mod)