RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Showing 101-110 of 439 entries
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Update: 31 Jul @ 1:43am

- (patch fix) Patches for non-gene stuff from B&S are now inactive if none of B&S xenotype mods are loaded (as they won't be loaded to the game in that case now)

Update: 31 Jul @ 1:13am

(see above)

Update: 29 Jul @ 4:11am

- (patch fix) Fixed a wrong description in a VFEC patch

Update: 28 Jul @ 7:48am

- (patch update) Removed an obsolete patch (mechanitor pawnkind was removed in the recent update of Rimsenal Spacer)

Update: 26 Jul @ 1:14pm

- (shambler xenotype) Removed Mind devourer (Alpha Genes) from shambler pool

Update: 25 Jul @ 8:47pm

- (conflict fix)

Update: 25 Jul @ 12:39am

- (conflict fix)

Update: 23 Jul @ 1:05am

- (patch change) Removed move speed patches for Siegebreaker armors (VArE) and Mech breaker armors (Alpha Mechs) (reason: Their max shield values now scale with quality, making them better at higher qualities.)

Update: 22 Jul @ 5:59pm

- (patch update) Updated shield-related patches

Update: 22 Jul @ 10:11am

[VRE - Starjack patches]
- B&S xenotypes uses Vacuum-impervious (VRE - Starjack) instead of Vacuum sealed
- (gene rebalance) Spacejump tail: met -2 -> -1
- (gene rebalance) Mild/Intense/Extreme oxygen seinsitivity: met 3/4/5 -> 1/2/3 (still free met on endgame)

[Auto Cherry Picker]
- Vacuum sealed (B&S) if VRE - Starjack is loaded

Note: Cherry-pickered genes can still show up as Astrogene D: (astrogenes can be disabled)