Sid Meier's Civilization VI

Sid Meier's Civilization VI

Chile: Salvador Allende (Modder Pass IV)
Mostrando 1-9 de 9 aportaciones
Actualización: 3 MAY 2024 a las 1:03

Support for PhantomJ_M's Workable 4th Ring, as well as some AI tendency adjustments.

Actualización: 3 ABR 2024 a las 22:46

**Major Balancing Tweak**: Chilean Unique Trait "As You Possess" will no longer be able to claim tiles outside of your city limit. (If your city has the corresponding district / building from CypRyan's Workable Outer Rings, then the limit is also adjusted accordingly.)

To cancel this tweak (if you consider it a feature of JFD's Chile, and not a bug), it is also welcomed to subscribe to a separate mod to revert the effect.

Actualización: 2 ABR 2024 a las 1:50

Fixed the duplicate civilization city names in JFD's Chile (using Coyhaique and Ovalle to replace the **duplicate** Curico and Osorno).
Attempted (maybe successful) to fix the overlapping problem of Allende's unique leader music.

Actualización: 27 MAR 2024 a las 21:12

Should no longer add 5% progress to the "Overflow Civic" from "Science/Culture Overflow Bug Fix".

Actualización: 25 MAR 2024 a las 23:41

Compatibility problem fixed with JNR's Project 6T: Grand Eras.

Actualización: 25 MAR 2024 a las 13:58

Fixed bug when claiming foreign incomplete districts.

Actualización: 24 MAR 2024 a las 12:31

Fixed the bug of unlocking military forward policies.

Actualización: 23 MAR 2024 a las 19:41

Fixed the "bug" of Almirante Latorre neutralizing enemy district tiles (preventing potential errors)

Actualización: 23 MAR 2024 a las 16:07

Initial upload