Sid Meier's Civilization VI

Sid Meier's Civilization VI

Chile: Salvador Allende (Modder Pass IV)
1–9 из 9
Обновление: 3 мая. 2024 г. в 1:03
автор: Joseph Allen

Support for PhantomJ_M's Workable 4th Ring, as well as some AI tendency adjustments.

Обновление: 3 апр. 2024 г. в 22:46
автор: Joseph Allen

**Major Balancing Tweak**: Chilean Unique Trait "As You Possess" will no longer be able to claim tiles outside of your city limit. (If your city has the corresponding district / building from CypRyan's Workable Outer Rings, then the limit is also adjusted accordingly.)

To cancel this tweak (if you consider it a feature of JFD's Chile, and not a bug), it is also welcomed to subscribe to a separate mod to revert the effect.

Обновление: 2 апр. 2024 г. в 1:50
автор: Joseph Allen

Fixed the duplicate civilization city names in JFD's Chile (using Coyhaique and Ovalle to replace the **duplicate** Curico and Osorno).
Attempted (maybe successful) to fix the overlapping problem of Allende's unique leader music.

Обновление: 27 мар. 2024 г. в 21:12
автор: Joseph Allen

Should no longer add 5% progress to the "Overflow Civic" from "Science/Culture Overflow Bug Fix".

Обновление: 25 мар. 2024 г. в 23:41
автор: Joseph Allen

Compatibility problem fixed with JNR's Project 6T: Grand Eras.

Обновление: 25 мар. 2024 г. в 13:58
автор: Joseph Allen

Fixed bug when claiming foreign incomplete districts.

Обновление: 24 мар. 2024 г. в 12:31
автор: Joseph Allen

Fixed the bug of unlocking military forward policies.

Обновление: 23 мар. 2024 г. в 19:41
автор: Joseph Allen

Fixed the "bug" of Almirante Latorre neutralizing enemy district tiles (preventing potential errors)

Обновление: 23 мар. 2024 г. в 16:07
автор: Joseph Allen

Initial upload