X Rebirth
Automated Emergency Jump
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更新:2015年3月7日 @ 5時48分

Nothing here.

更新:2015年3月7日 @ 5時19分

1.19

- Fixed menu for 3.50 Beta 3 (edit: still not fixed, a required file still can't be uploaded to the workshop).

更新:2015年1月28日 @ 3時38分

1.18

- Fixed menu for 3.20 RC2

更新:2015年1月5日 @ 5時30分

1.17

- Fixed Defense Officer order changes freezing the game (wut).
- Fixed unintentional removal of 3.00 feature (which basically improves target acquisition).
- Improved handling of ships without commander / squad during installation on a non-new game and uninstallation. For example, traders that aren't in player's squad should now resume their pending trades. However player patrols are unfortunately still not resumed properly (ships will either stop of follow the player).

更新:2014年12月22日 @ 17時35分

1.16

Updated for X Rebirth 3.10:
- Fixed menu not appearing
- Fixed ships not jumping
- Ships running "move.plunder" (script) should now be able to perform "after jump" actions properly

/!\ To prevent potential bugs, AI scripts will be reset automatically after updating Automated Emergency Jump. If you notice something unusual (ships not moving for example) please let me know.

更新:2014年11月10日 @ 13時42分

1.15

- Minor bug fixes.

更新:2014年11月9日 @ 16時56分

Nothing here.

更新:2014年11月9日 @ 16時16分

1.14

- Support for X Rebirth 3.00 Beta 2.
- Fixed jump abortion putting ships into an infinite loop (extremely rare bug).
- Fixed potential incompatibility with mods modifying jumpdrives charge duration.

更新:2014年11月4日 @ 9時30分

1.13

- Ships spawned by missions are no longer able to do an emergency jump (bug fix).

更新:2014年11月2日 @ 18時30分

1.12

- Installation on a non-new game is now supported and less likely to cause errors.
- Improved uninstallation procedure, it now resumes scripts of player owned ships.
- Reformated some notifications and log messages for better readability.