Barotrauma

Barotrauma

Enhanced EuropaWar
Showing 51-60 of 62 entries
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Update: 28 Apr, 2024 @ 11:19pm

Balance:
- ESboat and Clownboat wont retreat after attacked. Reduced their health for compensation
- Increased the trigger radius of boat event

Update: 24 Apr, 2024 @ 11:03am

Changes:
- Use latest health config to make humanoid enemies have second health bar
- Use event to make sure ESboat and Clownboat enemies spawning inside the submarine

Update: 19 Apr, 2024 @ 1:48am

Fixes:
- Fixed diving suit condition reduction caused by Clownhuman11

Update: 12 Apr, 2024 @ 8:34pm

- hotfix

Update: 6 Apr, 2024 @ 2:06am

Fixes:
- Fixed scooter humanoid sometimes spawns multiple enemies due to performance fix

Update: 2 Apr, 2024 @ 12:20am

Changes:
- Reflected EHA changes

Update: 29 Mar, 2024 @ 7:58am

Changes:
- Reflected EHA changes

Update: 27 Mar, 2024 @ 4:36am

Balance:
- Decreased humanoid enemy health 150 -> 100
- Decreased clown health 600 -> 300
- Humanoid enemies now use vanilla damagemultiplier and vitalitymultiplier. their limbs are much more vulnerable than before

Update: 22 Mar, 2024 @ 12:29am

Balance:
- Underwater scooter enemies wont spawn new enemy if they were killed

Fixes:
- Made enemy weapon noninteractable

Update: 20 Mar, 2024 @ 11:02pm

Balance:
- Decreased health of humanoids by 50
- Made nuclear drone immune to burn