Barotrauma
Anomalous Artefacts
40 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 5 Ağu @ 9:51

Fixed PUCS sprite issue and nerfed Hollenbrut spawn (they now actually die overtime)

Güncelleme: 27 Tem @ 4:13

- Changed ACU recipe (now needs artefact transport case)
- Vanilla artefacts now deconstruct in the Artefact Refinery

Güncelleme: 16 Tem @ 10:41

Emergency hotfix to la creatura

also resprited Strange Brain Moss

Güncelleme: 16 Tem @ 7:43

Added:

- Kaymanov Artefact
- Cryogenic Impact Grenade

Changed:

- Restructed XML a tad
- Resprited Ancient Weapon and Alien Pistol

Güncelleme: 6 Tem @ 6:37

Added:

- (Another) Strange Rifle
- Refinery deconstruction for strange weapons & wearable artefacts
- Revamped most artefact deconstruction products & made most other artefacts deconstructable

Güncelleme: 22 Haz @ 11:19

Added:

- Laidlaw Railgun Shell
- Blutsauger Railgun Shell
- Cascader Shell
- Corium leak
- Moss Rifle
- Self descriptions for afflictions

Changed:

- Nerfed Hollenbrut Artefact a tad

Güncelleme: 7 Haz @ 4:14

Added:

- Mutagenic Regeneration Device

Changed:

- Hotfix to invalid identifier

Güncelleme: 6 Haz @ 12:46

Added:

- Osiris Artefact
- Strange Blood Pool

And changed a thing or two that I don't remember

Güncelleme: 1 Haz @ 10:23

Changed:

- Optimized afflictions
- Active Fractal Ruin Frag now spawns in wrecks, has a new sprite and also can be normally deconstructed
- Strange Controller also now spawns in wrecks

Güncelleme: 30 May @ 13:07

Added:

- Anomalous Weapon Crate
- Artefact Sarcophagus
- Small Artefact Box
- Strange Blood
- Strange Autoloader
- Terminate Strange Creatures Mission
- Strange Electromagnetic Emissions Mission
- Some funny little guys

Changed:

- Strange MG (M1915) now uses HMG Magazines
- Strange weapons now occasionally shoot shrapnel at the user
- Heavy APSs should now no longer spawn in pirate lockers
- Strange Brain Moss no longer produces Psi-Radiation when dead