Barotrauma
Anomalous Artefacts
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更新: 8月5日 @ 9時51分

Fixed PUCS sprite issue and nerfed Hollenbrut spawn (they now actually die overtime)

更新: 7月27日 @ 4時13分

- Changed ACU recipe (now needs artefact transport case)
- Vanilla artefacts now deconstruct in the Artefact Refinery

更新: 7月16日 @ 10時41分

Emergency hotfix to la creatura

also resprited Strange Brain Moss

更新: 7月16日 @ 7時43分

Added:

- Kaymanov Artefact
- Cryogenic Impact Grenade

Changed:

- Restructed XML a tad
- Resprited Ancient Weapon and Alien Pistol

更新: 7月6日 @ 6時37分

Added:

- (Another) Strange Rifle
- Refinery deconstruction for strange weapons & wearable artefacts
- Revamped most artefact deconstruction products & made most other artefacts deconstructable

更新: 6月22日 @ 11時19分

Added:

- Laidlaw Railgun Shell
- Blutsauger Railgun Shell
- Cascader Shell
- Corium leak
- Moss Rifle
- Self descriptions for afflictions

Changed:

- Nerfed Hollenbrut Artefact a tad

更新: 6月7日 @ 4時14分

Added:

- Mutagenic Regeneration Device

Changed:

- Hotfix to invalid identifier

更新: 6月6日 @ 12時46分

Added:

- Osiris Artefact
- Strange Blood Pool

And changed a thing or two that I don't remember

更新: 6月1日 @ 10時23分

Changed:

- Optimized afflictions
- Active Fractal Ruin Frag now spawns in wrecks, has a new sprite and also can be normally deconstructed
- Strange Controller also now spawns in wrecks

更新: 5月30日 @ 13時07分

Added:

- Anomalous Weapon Crate
- Artefact Sarcophagus
- Small Artefact Box
- Strange Blood
- Strange Autoloader
- Terminate Strange Creatures Mission
- Strange Electromagnetic Emissions Mission
- Some funny little guys

Changed:

- Strange MG (M1915) now uses HMG Magazines
- Strange weapons now occasionally shoot shrapnel at the user
- Heavy APSs should now no longer spawn in pirate lockers
- Strange Brain Moss no longer produces Psi-Radiation when dead