Wildfrost
VFX/SFX Tools
Se afișează 1-10 din 48 intrări
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Actualizare: 4 mai @ 9:44

basic FMOD integration, loading/unloading

Actualizare: 18 apr. @ 4:38

force a patch to fix giving up after unloading modded tribes

Actualizare: 13 mart. @ 22:59

try again

Actualizare: 13 mart. @ 17:52

revert to the old version so that i can work on the particle system some other time >:(

Actualizare: 13 mart. @ 16:35

Actualizare: 13 mart. @ 14:45

Actualizare: 12 mart. @ 16:04

Shrek is back baby lesgoo

Actualizare: 12 mart. @ 3:10

Animations are now imported as ParticleSystems, which means animation timing should finally be correct
.. but the benefit of using addressable sprites is lost, unless they're pre-packed into one texture atlas (see the Addressable tutorial for how to do this mostly)
.... which means Shrek is dead

Actualizare: 23 febr. @ 8:59

Actualizare: 20 febr. @ 5:52