Stranded: Alien Dawn
SAD_CommonLib
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Обновление: 30 дек. 2024 г. в 1:16
автор: injto4ka

Version 1.07-748

Start Game Paused option added (mirrored from the mod Bonus Starting Survivors). If both mods exist in the same time, only the original option will be considered.
The mod option VisibleCondition renamed to HiddenCondition to avoid considering the empty function as a condition to hide the option.

Обновление: 29 дек. 2024 г. в 20:09
автор: Mantastic

Reverting version back. Thought it was local, not the mod itself. My mistake.

Обновление: 29 дек. 2024 г. в 20:08
автор: Mantastic

Test

Обновление: 28 дек. 2024 г. в 16:03
автор: injto4ka

Version 1.07-746

The modifiers in the status effects can be accumulated from two instances of the same source. Also fixed the expiration of robot conditions.

Обновление: 28 дек. 2024 г. в 15:32
автор: injto4ka

Version 1.07-745

The modifiers in the RobotCondition can be accumulated from two instances of the same condition. Also fixed the expiration of robot conditions.

Обновление: 28 дек. 2024 г. в 6:22
автор: injto4ka

Version 1.07-744

* Added RobotCondition as a simplified version of the HealthCondition but for robotic units
* Added reaction ModifyWeaponRange

Обновление: 28 дек. 2024 г. в 6:18
автор: injto4ka

Version 1.07-743

* Added RobotCondition as a simplified version of the HealthCondition but for robotic units
* Added reaction WeaponRangeModify

Обновление: 21 дек. 2024 г. в 12:27
автор: injto4ka

Version 1.06-733

Refactor of the Change Property mod item to make it more robust.

Обновление: 18 дек. 2024 г. в 12:06
автор: injto4ka

Version 1.06-729

A mod can request a game restart on unload

Обновление: 16 дек. 2024 г. в 10:43
автор: injto4ka

Version 1.06-728

Typo fixed in UnitAnimal.GetCombatEfficiency