Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
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Update: 30 dec 2024 om 1:16

Version 1.07-748

Start Game Paused option added (mirrored from the mod Bonus Starting Survivors). If both mods exist in the same time, only the original option will be considered.
The mod option VisibleCondition renamed to HiddenCondition to avoid considering the empty function as a condition to hide the option.

Update: 29 dec 2024 om 20:09

Reverting version back. Thought it was local, not the mod itself. My mistake.

Update: 29 dec 2024 om 20:08

Test

Update: 28 dec 2024 om 16:03

Version 1.07-746

The modifiers in the status effects can be accumulated from two instances of the same source. Also fixed the expiration of robot conditions.

Update: 28 dec 2024 om 15:32

Version 1.07-745

The modifiers in the RobotCondition can be accumulated from two instances of the same condition. Also fixed the expiration of robot conditions.

Update: 28 dec 2024 om 6:22

Version 1.07-744

* Added RobotCondition as a simplified version of the HealthCondition but for robotic units
* Added reaction ModifyWeaponRange

Update: 28 dec 2024 om 6:18

Version 1.07-743

* Added RobotCondition as a simplified version of the HealthCondition but for robotic units
* Added reaction WeaponRangeModify

Update: 21 dec 2024 om 12:27

Version 1.06-733

Refactor of the Change Property mod item to make it more robust.

Update: 18 dec 2024 om 12:06

Version 1.06-729

A mod can request a game restart on unload

Update: 16 dec 2024 om 10:43

Version 1.06-728

Typo fixed in UnitAnimal.GetCombatEfficiency