RimWorld

RimWorld

EBSG Framework
Zobrazuje se 71–80 z 131 položek
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Aktualizace: 11. zář. 2024 v 16.22

- Fixed bug with mood rate stats where they were being applied twice
- Fixing typo in the class for Terrain Conditional Stat Affecter, which will require an update in any xml code that happens to be using it

Aktualizace: 11. zář. 2024 v 5.20

- Ability Validator gained checkRoofForRainSnowRate
- Push Target : New ability that combines jumping with teleportation to make it possible to throw pawns around. Will not work on non-pawns
- Added effecter stuff to Blast Attacks and Burst Attacks
- Fixed bug with recreation rise rate stat where it wouldn't properly account for chemical tolerances

Aktualizace: 24. srp. 2024 v 12.52

- Added hideGizmo to Ability Validator

Aktualizace: 24. srp. 2024 v 11.28

- Added success chance stuff to Create Linked Hediffs

Aktualizace: 23. srp. 2024 v 10.25

- Ordered a check wrong

Aktualizace: 23. srp. 2024 v 8.06

- Fixed a bug with the EBSG AI where anything that referenced nearby targets would get confused by a current target that's too far

Aktualizace: 16. srp. 2024 v 11.04

- Minor efficiency update for JobGiver_AICastAnyOfAbilityOnEnemyTarget

Aktualizace: 16. srp. 2024 v 5.15

- Terrain Conditional Stat Effecter : Allows for changing stats based on what type of terrain the pawn is standing on, from a generic in/not in water to something far more specific, like a move speed penalty in any water that isn't swamp, or a move speed boost in any type of water plus wet lands like marshy soil

Aktualizace: 12. srp. 2024 v 17.33

- Terrain Based Place Worker : An independent version of the place worker from Gatherer Spot which acts the same, but uses different comp and place worker names
- Fixed a bug where Gene in Colony Mood Precept Worker would always be inactive for bloodfeeders

Aktualizace: 28. čvc. 2024 v 17.37

- Compatibility fix between Skill Changing Genes and the Metamorphosis gene from Cyanobot's Genes