Rivals of Aether

Rivals of Aether

Raknar
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Update: 16 Jan, 2024 @ 12:21am

v1.4

-------------------------------------------------------------------------------- v1.4 There is a alt crash, i need to fix that, have patience. --------------------------------------------------------------------------------

Update: 16 Jan, 2024 @ 12:10am

v1.3

------------------------------------------------------------------------------- v1.3 Changes: + Buff - Nerf * Fixed - knockback_adj go from 0.84 to 0.82. - walk_speed go from 2.5 to 2.2. - walk_accel go from 0.3 to 0.2. - initial_dash_speed go from 5.5 to 5.4. - dash_speed go from 5.26 to 5.20. - dash_turn_time go from 12 to 14. - short_hop_speed go from 6.2 to 6, looks bad but truts me, it works way better in the jump cancel. + Now the quicksand mode in dspecial is a little bit more faster, noy is more viable. With this the character is more heavy but not weak and make better balance work. Dattack + Can jump cancel without "tombstone". Fstrong: - Have more startup. Dstrong: - Now have more startup and endlag in both variants, is a move with som much damage, so, is normal to have it a litle bit more slow. Fspecial: - Less range on move. - The knockback in the second hit go from 6 > 5 and the scalin from 0.7 > 0.6. Daspecial: + Can jump cancel again but it just work in one jump. -------------------------------------------------------------------------------

Update: 15 Jan, 2024 @ 12:10am

v1.2

------------------------------------------------------------------------------- v1.2 Thougts: During these days working on the last update prior to the limit I thought about more creative ways to improve and distinguish the character a little more from other grapplers. "The Queen" is an acrobatic grappler for example, so Raknar can afford to be heavier to play more with the armor and distinguish himself even more from her. This is to be less linear and differentiate itself from other grapplers, thus being less traditional, Raknar is supposed to be easy to use and brutal in execution, currently he has a lot of "kill power" and I don't know if I like that. Of course, these changes are under review and will be applied once the contest ends. To to: - Modify statistics: weight and speed. - Optimize the color change code in "tombstone" (what I did is not optimal). The attacks that are under review are: - Functionality: Dattack and Nspecial (throw). - Visual: Dstrong and Fspecial. - Potencial change: Nair in Dair and New Nair. Optional: - Corresponding stage, "intro" and taunt variants. Maybe i just going to make an eco/clone idk. ------------------------------------------------------------------------------- To you: I want to thank you, who reads me today, for all the interest, support and feedback that I went so far in the development of this character is due to you, I have dedicated all my efforts to giving my best work and I hope you enjoy it. Thanks for your support. -------------------------------------------------------------------------------

Update: 14 Jan, 2024 @ 3:09pm

v1.1

------------------------------------------------------------------------------- +A new color change to de tombstone, now is more evident. -------------------------------------------------------------------------------

Update: 13 Jan, 2024 @ 11:17pm

v1.0

Update: 13 Jan, 2024 @ 7:49pm

v0.32

-------------------------------------------------------------------------------- v0.32 Changes: + Buff - Nerf * Fixed *Nspecial hitbox adjustments. *Dspecial can not cancel anymore, insted, dattack can jump cancel with tombstone. Alt changes:
  • Some colors changed to fit in-game references and "El Blaze" was changed to "Tizoc" and "Kahn" was changed to "New Generation".
  • The platform now corresponds to the scale it should.
For now I think this is all, eventually I will upload a related stage. --------------------------------------------------------------------------------

Update: 12 Jan, 2024 @ 11:15pm

v0.31

Update: 12 Jan, 2024 @ 10:48pm

v0.30

Update: 12 Jan, 2024 @ 10:06pm

v0.29

Update: 11 Jan, 2024 @ 2:27am

v0.28

-------------------------------------------------------------------------------- v0.28 Changes: + Buff - Nerf * Fixed *The "info" button now give you actual info. *There is a problem, with the "Gritty-Mix" in the dspecial, it just work in one tap jump and not in the double jump, i need to change that. --------------------------------------------------------------------------------