Rivals of Aether

Rivals of Aether

Raknar
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Update: 3 Feb, 2024 @ 8:07pm

v3.4

-------------------------------------------------------------------------------- v3.4 -- Genesis X Patch -- Changes: + Buff - Nerf * Fixed * Dattack: Has a little less ground friction in endlag. - Dtilt: Startup from 5 > 6 and now has less mobility, also the angle is more vertical (from 88 > 90), cooldown was added. * Bair: Active hitbox increase for consistency now it should can multihit (as should be). * Dair: Feels more heavy. + Fstrong: The startup decrease from 12 > 10, active hit from 10 > 8 and as a little less friction and a side step. + Dstrong: Has more friction and less endlag 12 > 10 and start up 16 > 12. + Dstrong(Sand sink): Is faster in general. * Fspecial: The hud cooldown item was retired. + Nspecial: The endlag decrease from 15 > 13, also the hitbox was adjusted. * Uspecial: The last hit consistency is better, also the hitbox was adjusted. * Alts: "THE KING OF FIGHTERS" alt was change for "I am libre" and the saturation is better in all alts. --------------------------------------------------------------------------------

Update: 1 Feb, 2024 @ 11:54pm

v3.3

-------------------------------------------------------------------------------- v3.3 Changes: + Buff - Nerf * Fixed * Idle animation fix. --------------------------------------------------------------------------------

Update: 31 Jan, 2024 @ 10:38pm

v3.2

-------------------------------------------------------------------------------- v3.2 Changes: + Buff - Nerf * Fixed * Bair: The startup was adjusted from 12 < 10, the active frames increase in hitbox 1 from 5 < 6, hitbox 2 from 6 < 7 and hitbox 3 from 8 < 9. --------------------------------------------------------------------------------

Update: 29 Jan, 2024 @ 10:31pm

v3.1

-------------------------------------------------------------------------------- v3.1 Changes: + Buff - Nerf * Fixed * Version control. --------------------------------------------------------------------------------

Update: 26 Jan, 2024 @ 12:18pm

v3.0

-------------------------------------------------------------------------------- v3.0 Changes: + Buff - Nerf * Fixed * Sand Sink: In the interaction of nspecial and fstrong using the move will give you armor (as it should) but not "tombstone", so using the move on "sand sink" grants armor but does not recharge the "tombstone", this does not change that using movement inside the instance will remove the active "tombstone" charge. * A bug was not allowing Raknar to consistently get "tombstone" when creating "sand sink" with dspecial, that has been fixed and should now. --------------------------------------------------------------------------------

Update: 26 Jan, 2024 @ 10:21am

v2.9

-------------------------------------------------------------------------------- v2.9 Changes: + Buff - Nerf * Fixed * Dspecial: Has no longer super armor for consistency. + Dspecial: Startup 28 > 26. --------------------------------------------------------------------------------

Update: 24 Jan, 2024 @ 5:55pm

v2.8

-------------------------------------------------------------------------------- v2.8 Changes: + Buff - Nerf * Fixed * Jab: Goodbye infinite, Startup 5 > 6. + Fair: Starup 10 > 9. + Dair: Endlag 10 > 9. + Nspecial: Startup 10 > 9. + Fspecial: Startup 12 > 10. * Uspecial: The consistency in the impact of the crossbody (slam/plancha) was improved, and with this the impact box was also returned to Raknar's body during the "Wall bite". --------------------------------------------------------------------------------

Update: 24 Jan, 2024 @ 9:54am

v2.7

-------------------------------------------------------------------------------- v2.7 Changes: + Buff - Nerf * Fixed * Fstrong and Nstrong, those are no longer invincible to projectiles in the startup. * Nspecial(Throw): It was fixed, now the 4 directions work properly, right and left will activate the throw as it should be. --------------------------------------------------------------------------------

Update: 22 Jan, 2024 @ 4:51pm

v2.6

-------------------------------------------------------------------------------- v2.6 Changes: + Buff - Nerf * Fixed - Fstrong: Has less knockback 7 > 6 and scaling 0.8 > 0.7. - Fstrong (sand sink): Has less knockback 8 > 7 and scaling 1 > 0.9. * Uspecial can't jump cancel on hit like it does dspecial, the movement was safe and loses meaning, easy to use because when entering trade it could cancel and return safe, with this change (as it should be, you can notice it in previous patches and animation flow, it is not something natural) it makes more sense, It is a risk that is beneficial and useful. --------------------------------------------------------------------------------

Update: 22 Jan, 2024 @ 1:10pm

v2.5

-------------------------------------------------------------------------------- v2.5 Changes: + Buff - Nerf * Fixed + Dtilt: Startup back to 6 > 5, more active time back to 10 > 8 and more endlag from 10 > 7 and anlge from 75 > 88. --------------------------------------------------------------------------------