Conan Exiles

Conan Exiles

Crossroads Codex
Showing 111-120 of 167 entries
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Update: 19 Mar, 2024 @ 1:42pm

v1.3.1
General Changes
  • Updated Disguise Self to use correct Small Ritual Component pouch
  • Fixed Acid Splash Targeting
  • Adjusted Miracle Worker Mutator
  • Adjusted Witch Sight Selector
  • Small change to back end Mutators
  • Removed the additional -1 from Tier 0 Off Hand Runes as to not double stack the penalty with main hands

Sorcerer
Aberrant Mind
  • Fixed Telekinesis granting

Warlock
  • Added CharTag to Blade of the Pact to enable kits

Racial Bonuses
Fomorian
  • Added Undercommon language

Hag
  • Added Draconic languages
  • Tried fixing the Sylvan language allocation (again)

Movanic Deva
  • Updated CharTags

Update: 18 Mar, 2024 @ 1:54pm

Update: 18 Mar, 2024 @ 12:04pm

v1.3.0
General Changes
  • Last RPR update before launch
  • Every bug is now fixed
  • Every class is now balanced
  • Trust me

Runes
  • Added Rusty Ringmail rune

Update: 18 Mar, 2024 @ 8:52am

v1.2.8
General Changes
  • Updated pak name from `Codex.pak` to `crossroadsRPR.pak`, make sure to update this in your modlist!
  • Adjusted Energy Potion ability
  • Changes to back end Mod feat granting
  • Added Rusty Ringmail Perks and Mutators
  • Removed all choice summons from being auto granted, NPC to be added to server to allow players to choose their summons

Racial Bonuses
Fallen Aasimar
  • Adjusted Necrotic Shroud to be 3 targets within 5 tiles

Scourge Aasimar
  • Adjusted Radiant Consumption to 3 targets within 5 tiles, added half damage on failure

Update: 17 Mar, 2024 @ 8:36am

v1.2.7
General Changes
  • Added Create Energy Potion ability to create 1 Energy Potion on a 20 hour cooldown
  • Added Use Ritual Component ability for ritual casting
  • Assigned each of these abilities to the relevant classes/subclasses at Novice, Adept and Expert
  • Adjusted Long Rest cooldown back to 20 hours
  • Fixed Aid and Burning Hands requirements
  • Fixed Hungering Shade text
  • Fixed Form of Dread text
  • Small profession backend edits

Warlock
  • Removed Disguise Self from Pact of the Tome as it was replaced with the Dispel Magic ritual

Racial Bonuses
Troll
  • Added and assigned Troll Self Healing ability with a 5 day cooldown

Update: 16 Mar, 2024 @ 10:21am

v1.2.6
General Changes
  • Rework of back end systems relating to resistance stacking
  • Adjusted Cloudkill to print through Poison Immunity
  • Reworked back end Entangle system

Druid
  • Added CharTags to base Druid and Moon Druid perks to help with kit creation

Wizard
  • Adjusted skill values to be correct

Update: 13 Mar, 2024 @ 9:34pm

v1.2.5
General Changes
  • Fixed error that could auto fail Tasha's Caustic Brew and not print the failure
  • Fixed Mage Armor to require the right amount of SP
  • Fixed the Category Blighted was given on Cloudkill
  • Increase Off Hand Shot to it's proper 10 tiles
  • Changes to Hexblades Curse, Hunter's Mark and Marked for Death math in an attempt to fix math issue in code
  • Fixed Protect Other and Protect Other - Bear tooltips
  • Made changes to Searing Smite DoT, should fix error where sometimes it doesn't work

Barbarian
Path of the Totem
  • Fixed Elk's Charge Paralyzing forever

Civilian
  • Removed AoO immunity from Swift On Your Feet

Cleric
Death Domain
  • Hungering Shade 2d6 -> 1d6
  • Hungering Shade 3 turns -> 4 turns

Druid
  • Fixed Bear Hug applying Grappling and Grappled the target

Fighter
  • Removed legacy additional to hit granted to Fighter at Novice

Monk
  • Fixed Adamantine Body being stackable and not removed after 3 turns

Ranger
Swarmkeeper
  • Fixed Gather the Swarm not giving Poison Immunity

Rogue
  • Added Cunning Action - Dash
  • Cunning Action - Dash: "Expend 1 Cunning Action and gain +2 Movement until the end of your turn."

Assassin
  • Fixed erroneous print on Poisonous Edge
  • Fixed Imitative bonus

Warlock
  • Witch Sight usuable once per long rest -> usuable once per short rest
  • Witch Sight Detect Illusion -> Now has an hour cool down

Hexblade
  • Removed Accursed Spected
  • Created Armor of Hexes: "At the Expert level, your hex grows more powerful. If the target cursed by your Hexblade?s Curse hits you with an attack roll, you can use your reaction to heal for 1d4 + Mastery. This is useable mastery level amount of times per short rest."
    Applied stats AoH is able to be used per mastery level

Wizard
School of Necromancy
  • Fixed error causing Slashing stacking

Racial Bonuses
  • Fixed Hobgoblin category

Update: 10 Mar, 2024 @ 1:23am

v1.2.4
General Changes
  • Prone now force clears at the end of combat
  • Clarified Steel Wind Strike print out
  • Further edited RPR math
  • Miracle Worker feat will be selectable, but will simply not give anything for non-casters/hybrids
  • Recreated Taunt and applied to it proper classes
  • Fixed Holy Weapon to correctly give +3 additional Radiant damage
  • Booming Blade now only works on melee attacks
  • Green Flame Blade now only works on melee attacks
  • Fixed Sneak Attack to purge Been Hit
  • Fixed Dispelling Sneak Attack to purge Been Hit
  • Added 4 Mutators to allow for racial rituals
  • Added 2 Perks to allow for racial rituals
  • Updated ritual casting classes to have applicable Sudo Roles

Cleric
  • Fixed Cleric M2 to correctly grant 4 SP at Adept

Druid
Circle of Spores
  • Adjusted Halo of Spores heal form 1d4+Mastery to 1d6+Mastery to compensate for inability to hit multiple targets

Circle of Stars
  • Added Lightning Bolt at Adept

Fighter
Champion
  • Removed legacy mutator (again)

Paladin
Oath of Conquest
  • Fixed Aura of Conquest to correctly apply Paralyzed Turns

Ranger
  • Fixed Healing Word not being granted at Adept

Races
Hobgoblin
  • Moved from being categorized as Humanoid to Monstrous

Update: 8 Mar, 2024 @ 2:31am

v1.2.3
General Changes
  • Temporarily reduced the cooldown on Long Rest to 5 minutes to aid with testing
  • Fixed Fear to be useable against 3 targets
  • Sacred Flame fix part deux
  • Updated code on class-specific melee abilities
  • Fixed Thunderwave to hit all others within 1 tile

Items
  • Removed OH attack ability from shields

Barbarian
Path of the Zealot
  • Fixed Anointed Strike and Zealous Warcry to no longer share a long rest resource

Update: 7 Mar, 2024 @ 7:32am

v1.2.2
General Changes
  • Fixed Flame Blade print out
  • Fixed issue with Main Action Ranged Attack damage

Items
  • Fixed Battleaxe to register as a MH weapon

Racial
Werewolf
  • Correctly assigned Werewolf AoO to shapeshifted form