RimWorld

RimWorld

MIM - WH40k Weapons
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Update: 1 Jul, 2024 @ 8:16am

1/7/2024: Texture / XML update
- 1.5: Drilla (OK), Traktor Blasta (OK), Autopistol (IN), Bolt pistol (IN), Meltagun (IN), Navis Shotgun (IN), Navis Power Axe (IN), Chain Fist (IN)

Update: 30 Jun, 2024 @ 7:16am

30/06/2024: Texture / XML Update
- 1.5: Kraken Bolt now gives additional 8.8 range to weapon.
- 1.5: Research cost reduced, dependency decreased and tech level slightly lowered for all weapons.
- 1.5: Weapon retexture - Chainswords / IG/TG Power Swords
- 1.5: New weapons - Imperial Navy Breacher: Navis Hatchet, chainsword (IN), power sword (IN)
- 1.5: All bolters now firing 6 burst shot instead of 3. I miscalculated firing rate for normal boltguns in previous configurations.

Update: 29 Jun, 2024 @ 9:47am

30/06/2024: CE patch update
- 1.5: Added patch for removing changeable projectile function from new 2 magazine pouches.

Update: 29 Jun, 2024 @ 9:37am

30/06/2024: Texture / XML update
- 1.5: New Apparel: Magazine Pouch (Storm Bolter), magazine pouch (heavy bolt pistol).
- 1.5: Each boltgun related pouch now provides switch to standard bolt. Also, it will forcefully change the gun's burst shot count - normally it won't change anything, but this may fix the issue of bolters losing their burst shot count.

Update: 28 Jun, 2024 @ 2:24pm

29/06/2024: Patch Update
- 1.5/CE: CE patch updated/ fixed
- 1.5: New Weapons - 'Uge Choppa / Beast Snagga klaw.

Update: 28 Jun, 2024 @ 4:37am

28/06/2024: Texture / XML update
- 1.5, 1.5/CE: New weapons - Grot Blasta, Kustom Grot Blasta, Deffugn (hotshot lasgun equivalent), Kustom Mega-Slugga (Supercharge Plasma cannon equivalent), Snazzgun, Painboy Klaw (power klaw, + 15% to each medical stats), Beastchoppa (big choppa with additional attack tools)

Update: 27 Jun, 2024 @ 12:45pm

28/06/2024: XML update
- 1.5, 1.5/CE: Overall melee weapon stats revised based on the latest codex. Most likely maximum damage reduced but armor penetration increased. Also, some weapons got additional tools based on their A on datasheet.
- 1.4/1.5: Necron Warscythe now uses proper graphic.
- 1.5: Genestealer Cult Heavy Rock Saw and Power Pick now gives small amount of mining bonus.
- 1.5: Prosperine Khopesh now gives same psychic bonus as Force Staves.
- 1.5: Vigil spear now compatible with Magazine Pouch (Bolt Rifle).

Update: 27 Jun, 2024 @ 7:27am

27/06/2024: Texture / XML update
- 1.5: New weapons: Speshul Kommando Shoota (OK) (Da scope iz placed perfektly), Kustom Shoota (OK), Kustom Mega-Blasta (OK) (Supercharge Plasma Cannon-equivalent, Hazardous), Breacha Ram (OK) (Breaching weapon), Killsaw (OK), Runtherd Tool (OK) (Give animal related work bonus), Wrench (OK) (Give Construction, work speed and smelting bonus)
- 1.5: Research revised / added for Orkz
- 1.5: Chainsword kind armor penetration revised for both 1.5 and Non-CE.

Update: 26 Jun, 2024 @ 7:54am

26/06/2024: Texture / XML update
- 1.5: New weapons: Tankhammer (OK), Stikka (OK), Burna (OK), Kombi-burna (OK), Kombi-Rokkit (OK)

Update: 25 Jun, 2024 @ 7:52pm

26/06/2024: Texture / XML update
- 1.5: New weapons: Power Snappa (OK), Da Thump Gun (OK).
- 1.5: ThingCategory marked as MayRequire - now unnecessary categories will not show up if corresponding sub mod is not enabled.
- 1.5: Trader Updated - Now they will properly buy and sell items from my mod set, based on updated tradeTags.