RimWorld

RimWorld

MIM - WH40k Core
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Opdatering: 4. nov. kl. 10:31

1. New Gene-seed mechanism: progenoid gland. Once your pawn's gene-seed level reached to 18 or 16 (at progenoid gland level), your pawn gets one progenoid gland on neck. After 5 in-game years, your pawn gets one more progenoid gland on torso. By removing the hediff, you can get one Gene-seed basement of the space marine has.

This function only works without RimDark 40k (since they have better mechanism based on Genes).

Known Issue: IDK why but World Eaters' gene-seed not works as it is intended. Maybe I need to figure out other way, like adding Berzerker Surgeon to convert existing Space marines into Khorne Berzerkers.

Opdatering: 2. nov. kl. 22:50

Minor apparel abstract updated.

Opdatering: 30. okt. kl. 5:04

1.6: Compatibility patch for Grimworld added. Now all factions from Angels of Death, Hammer of the Imperium and Talons of the Emperor neutral / non-permanent hostile to imperium factions.

Opdatering: 21. okt. kl. 6:03

1.6: Minor abstract update.

Opdatering: 20. okt. kl. 6:29

1.6: Code Updated - Re-re-evaluated squig / grot / ork gen mechanism. Instead of using prefixed rng, using Rand.Value to each cases, as well as more detailed race balancing logic.

Opdatering: 19. okt. kl. 6:24

1.6: Code Fix - Malfunction weapons now fixed as intended.
1.6: Code Updated - Nutrion Getter for Death Guard now changed to a dedicated class.

Opdatering: 4. okt. kl. 12:30

1.6: Code Updated: Verb_ShootMIM, Verb_ShootMIMLasBeam, CompAbilityEffect_ShootMIM and CompAbilityEffect_ShootMIMLasBeam optimized to avoid Non Target World as many as possible.

Opdatering: 4. okt. kl. 9:44

1.6: Code Updated: CompProperties_AbilityShootMIM now has new prop of specialProjectileDef for Keyword bonus.

Opdatering: 30. sep. kl. 11:51

1.6: Code Removed: Chain related function from LasBeam
1.6: Code Added: Simplified, dedicated ChainBeam class. No friendly fire check.

Opdatering: 30. sep. kl. 7:27

1.6: Code update - BeamType Linear and Piercing removed.
1.6: Code added - Biotech based Grav beam added.
1.6: Code added - Biotech based TwinLinked Beam added.
1.6: Code added - Ability variant of Grav and LasBeam added.