RimWorld

RimWorld

MIM - WH40k Core
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Update: 21 Oct @ 6:03am

1.6: Minor abstract update.

Update: 20 Oct @ 6:29am

1.6: Code Updated - Re-re-evaluated squig / grot / ork gen mechanism. Instead of using prefixed rng, using Rand.Value to each cases, as well as more detailed race balancing logic.

Update: 19 Oct @ 6:24am

1.6: Code Fix - Malfunction weapons now fixed as intended.
1.6: Code Updated - Nutrion Getter for Death Guard now changed to a dedicated class.

Update: 4 Oct @ 12:30pm

1.6: Code Updated: Verb_ShootMIM, Verb_ShootMIMLasBeam, CompAbilityEffect_ShootMIM and CompAbilityEffect_ShootMIMLasBeam optimized to avoid Non Target World as many as possible.

Update: 4 Oct @ 9:44am

1.6: Code Updated: CompProperties_AbilityShootMIM now has new prop of specialProjectileDef for Keyword bonus.

Update: 30 Sep @ 11:51am

1.6: Code Removed: Chain related function from LasBeam
1.6: Code Added: Simplified, dedicated ChainBeam class. No friendly fire check.

Update: 30 Sep @ 7:27am

1.6: Code update - BeamType Linear and Piercing removed.
1.6: Code added - Biotech based Grav beam added.
1.6: Code added - Biotech based TwinLinked Beam added.
1.6: Code added - Ability variant of Grav and LasBeam added.

Update: 28 Sep @ 11:15am

1.6: Code Fixed - Chain Beam related code recovered and now properly works.
1.6: New Bullet Type: Volkite Beam (for Neo Volkite Pistol), Ork Gambling Beam (for Snazzgun)
1.6: Code updated - Gravity distortion system for Modulated bullet - mainly for Grav gun

Update: 28 Sep @ 12:25am

1.6: Code Updated: Bill Configurator performance optimized.
1.6: Code Updated: CompApparelColorCustomizer fixed - now all context menu works properly.
1.6: Production buildings and work givers migrated into this core mod from Weapons mod.

Update: 27 Sep @ 11:56am

1.6: Code Updated - ModularBullet (Abstract) added.
1.6: Code Updated - StandardBullet (inherits Modular Bullet but not doing Volley shot) added
1.6: Code Updated - LasBeam (inherits Modular Bullet but not doing modified Volley shot) updated
1.6: Code Updated - VolleyFireBullet (inherits Modular Bullet and doing Volley shot) added.
1.6: New bullet launch type: Volley Fire. Can be used with Standard Bullet's effects, as well as having various fire style: Line (straight line mainly for twin weapons), Spread (spreading within certain angle in front of launcher), Circle (spreading circle around the destination), Cross (Cross fire), Grid (Fill out grids)
1.6: Taratular turret (Missile) verb updated to align with new volley fire.