Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
Näytetään 131–140 / 213
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Päivitys: 24.7.2024 klo 5.19

Version 3.14 (possibly breaks saves)
-Dark Lands visual overhaul by none other than Partypus

Päivitys: 23.7.2024 klo 21.16

Version 3.13
-Updated battle catchment stuff
-This isn't the promised update... or is it...?

Päivitys: 21.7.2024 klo 2.14

Version 3.12
-Fixed Karanak dilemma

Päivitys: 16.7.2024 klo 0.53

Version 3.11
-Be'lakor and daemon princes are immune to the new RoC attritions
-Added a minor game mechanic where any faction can get immunity to a realm of chaos's attrition. Attack other interlopers and don't attacking the realm's culture.

Päivitys: 13.7.2024 klo 19.35

Version 3.10
-Made the transitions from ocean to Slaanesh/Nurgle realms nice and clean
-Fixed chaos dwarf relic mission coordinates, hopefully for the last time
-Fixed battle catchment problem for realms of chaos

Päivitys: 11.7.2024 klo 22.15

Version 3.9b
-Remove some endgame test code. If all endgames activate on turn 2 then you know you're a version behind.

Päivitys: 11.7.2024 klo 22.10

Version 3.9a
-Fixed bug with vmp endgame that would also prevent the ones after it from activating if you had all of the endgames activated
-Forgot to remove some endgame test code
-Tweaked teleport placements

Päivitys: 11.7.2024 klo 3.13

Version 3.8
-Tweaked tile map around the edge of Nurgles realm, preparing to fix how the quarter circle isn't perfectly circular.
-Added/tweaked Belakor teleport coordinates for the mountains of mourn, eastern steppe, and a couple west darkland provinces
-Clarified in mission text that Luthor Harkons special vault building has been placed in Sartosa.

Päivitys: 9.7.2024 klo 19.17

Version 3.7
-fixed siege maps for several regions, especially around gnoblar country
-start_pos updated again. should be save compatible.
-tweaked the hidden culture originator for some regions
-for other regions, I adjusted which siege map they were assigned
-area around heldegrad now has kislev siege maps for some diversity
-added teb catchment pool thing, but it's filled with the emp siege maps for now, so you won't notice anything different

Päivitys: 9.7.2024 klo 9.08

Version 3.6
-MCT minor faction killer tweaked once more. the game REALLY doesn't like it when chd factions are removed, crashes left and right. So the option now skips their turn rather than removes them
-added some incidents for when the new minor chaos dwarf factions take seats in the ToZ
-added missing diplomacy modifiers involving minor chd factions too
-start_pos updated. should be save game compatible.
-gave nurgle minor factions level 2 capitals, just so they have a spot to build
-pallid nurslings now has some units in there starting army