Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
Showing 131-140 of 218 entries
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Update: 27 Jul, 2024 @ 8:14pm

Version 3.19
-Updated Belakor teleport coordinates in Dark Lands
-Also fixed a mistake with the Stinkland (bad lands province) teleport

Update: 27 Jul, 2024 @ 9:58am

Version 3.18
-Frontend images tweaked by Partypus

Update: 26 Jul, 2024 @ 7:16am

Version 3.17
-Fixed some minor script bug
-Tilemap adjusted again

Update: 25 Jul, 2024 @ 5:51am

Version 3.16
-Some Dark Land props adjusted
-Crossroads and Gates of Zharr prefabs tweaked
-Tilemap adjusted

Update: 24 Jul, 2024 @ 9:46am

Version 3.15
-Updated minimap and overlay
-Toned down orange glow in Plains of Zharr

Update: 24 Jul, 2024 @ 5:19am

Version 3.14 (possibly breaks saves)
-Dark Lands visual overhaul by none other than Partypus

Update: 23 Jul, 2024 @ 9:16pm

Version 3.13
-Updated battle catchment stuff
-This isn't the promised update... or is it...?

Update: 21 Jul, 2024 @ 2:14am

Version 3.12
-Fixed Karanak dilemma

Update: 16 Jul, 2024 @ 12:53am

Version 3.11
-Be'lakor and daemon princes are immune to the new RoC attritions
-Added a minor game mechanic where any faction can get immunity to a realm of chaos's attrition. Attack other interlopers and don't attacking the realm's culture.

Update: 13 Jul, 2024 @ 7:35pm

Version 3.10
-Made the transitions from ocean to Slaanesh/Nurgle realms nice and clean
-Fixed chaos dwarf relic mission coordinates, hopefully for the last time
-Fixed battle catchment problem for realms of chaos